Pirithin Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. His brown hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in a small village he learned the ways of the warrior from his mother. Pirithin was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pirithin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Philantrophist. Flaws: Selfish. Bonds: Attractive, Religious. Occupation: Animal Trainer
Voice: Eastern European accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 3000 cp.
Fax Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has no crest. He wears an eyepatch.
Personality: Confrontational and typically high on some drug or another. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Fax hails from a village terrorized by brigands. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: Someone believes him a fraud; and he wants revenge against brigands
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Enemies, Immigrant. Occupation: Interpreter
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 30 pp.
Justin Dumph, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. His long auburn hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Flaws: Ugly, Sensitive, Impulsive, Racist. Bonds: Rich. Occupation: Architect
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 20 gp. Deep green spinel (110 gp). 1 Breastplate.
Kelter Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He wears dull pastel sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He wears his black hair up in a very large beehive style do. He wears an eyepatch.
Personality: While he acts the brute, he is far gentler than he would appear. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in a small village he learned the ways of the warrior from his father. When Kelter reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Kelter and his spouse have recently divorced.
Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: In love, Military. Occupation: Unemployed
Voice: Low range voice
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 15
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item.
Adran Nailo, Male Elf [Permalink]
Personal [hide]
Description: An older man who is typically in his Herbalist uniform, he is not a threatening figure. His silver hair is matted, messy, and big. His gray eyes are slightly larger than normal.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Further he is a bit of a stoner and is frequently out of it.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Adran has worked very hard to control his curse. He then took over the family business and is one of the better Herbalist for hire.
Motivation: Expand his business.
Flaws: Ugly, Mundane, Addict, Disease. Bonds: Job. Occupation: Herbalist
Voice: Old thin voice
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 6 (-2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. 1 Half-Plate.
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