Gomory Shirley, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His long white hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a great chef.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He's also a talented Baker, but doesn't like to broadcast it.
Motivation: To reunite with his absent father; and balancing his hectic life and new mayor responsibilities is difficult
Ideals: Gifted. Flaws: Emotional. Bonds: Poor, Slave, Job, Family. Occupation: Mayor
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 9 (-1) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Elven, Ignan, Terran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Bhevek Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). His red hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Stoic and calm, he prefers to meditate than take action. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He struck the Banker job and began his own company from there.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he has passion for adventuring and risk
Ideals: Disciplined. Flaws: Fearful. Bonds: Mentor, Job, Adventurer. Occupation: Banker
Voice: Jamaican accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 15)
Armor Class 15
Hit Points 54 (15d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp. Freshwater pearl (11 gp). Alexandrite (300 gp). Rose (80 gp). Red garnet (90 gp). Iolite (80 gp). Banded agate (11 gp). Fiery yellow corundum (500 gp). Fire opal (500 gp). White opal (500 gp). Blue quartz (11 gp). Obsidian (11 gp). Citrine (80 gp). Golden yellow topaz (300 gp). Fiery yellow corundum (500 gp). Eye agate (11 gp). Eye agate (11 gp). Black pearl (300 gp). 1 Medium magic item.
Gennal Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears an entirely white suit with red socks and a vest with buckled shoes. He is an epitome of beauty. He has wavy brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gennal is combative with any and all who dare try his patience in the slightest.
History: He was born in the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Justice, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Sellsword
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 600 gp.
Adran Nagel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many brown ritualistic tattoos. He has the majority of his body covered in plate. His black hair is kept up in a ponytail inside a Stetson hat. His otherwise smooth face is marked with small tiny scars.
Personality: He is business-like. He takes instructions and follows them to the letter. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has since lost track of the people in his past.
Motivation: To unite with his brother.
Ideals: Professionalism, Gifted. Flaws: Disease. Bonds: Family. Occupation: Adventurer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Giant
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
Possessions: 8000 gp. Malachite (12 gp). Amber (100 gp). Rock crystal (60 gp). Zircon (60 gp). Chalcedony (60 gp). Lapis lazuli (12 gp). Golden yellow topaz (400 gp). Violet garnet (400 gp). Star rose quartz (60 gp). Black star sapphire (400 gp). Hematite (12 gp). 1 Medium magic item.
Thervan Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. His brown hair and beard is wavy and long. His fierce hazel eyes like to dwell on things.
Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. He feeds upon the attention of others.
History: Thervan was born in the east. At a young age he loved to build and create. Thervan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He tends to his Actor job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Persistence. Bonds: Poor, Job, Attractive, Nature. Occupation: Actor
Voice: Raspy
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Auran, Druidic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1000 cp. Chrysoprase (60 gp).
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