Dabbledob Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tan shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He has styled his red hair well, parting it to the right. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has always had a great fascination with Gnomish culture. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. As a young adult he joined a group advocating for an improvement in Gnomish conditions. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dabbledob was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He is wracked by social anxiety; and a strong sense of loyalty to gnomish people
Flaws: Addict, Racist, Fearful. Bonds: Religious, Enemies. Occupation: Animal Trainer
Voice: Sensual and smooth
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Theriatis Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is wearing colorful clothing, dressed as a Marshal. His blonde hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are blue.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can't help but pocket interesting objects he comes across
History: Born in the east to a Marshal, Theriatis learned a great deal about his father's area of expertise. His first spouse was a Courier, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Marshal job and began his own company from there.
Motivation: He has passion for adventuring and risk; and sabotage a competitor
Flaws: Antagonistic. Bonds: Criminal record, Job, Family, Adventurer. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 6 (-2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp. Silver pearl (100 gp).
Fax Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His bronze crest, when down, is lengthy. He has gold eyes and a grey hat with a pastel feather.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born blind and as such lacked many opportunities for work. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Fax began to lead the lost caravan. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: A rival would like him out of the picture.
Ideals: Entrepeneur, Impeccable. Flaws: Disease. Bonds: Criminal record, Enemies. Occupation: Seamstress
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 17 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Ignan, Giant, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
Possessions: 260 gp.
Grumbar Brandon, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He carries with him a set of tridents, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy golden hair. He has amber eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the north. His mother was a soldier and died while he was still young. Grumbar was left his mother's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Joker, Entrepeneur. Bonds: Immigrant, Military. Occupation: Herbalist
Voice: American accent
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 9)
Armor Class 10
Hit Points 51 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 13000 sp.
Bertram Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a grey scarf. His chestnut hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is afraid of women and trembles around them
History: He was born the only child of a wealthy merchant. When Bertram reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the south; and nothing but the best is good enough for him
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Shy. Bonds: Military. Occupation: Fisher
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
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