Ulfgar Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). His auburn hair is lengthy and is close to two feet long. This hazel eyed westerner is not easily forgotten.
Personality: He loves telling others what to do and how they should feel about things. He has a habit of throwing himself into exceedingly dangerous situations.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Ulfgar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his writing dream.
Motivation: His spouse's relatives view him with great suspicion; and to prove his worth to the world
Ideals: Opinionated, Artistic. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Sage
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 200 gp. 1 Average lock.
Tûgog Lincoln, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair and beard is wavy and long. His gray eyes have a joyful gleam in them most of the time.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he seems to be bored by most things
Ideals: Fighting, Athletic, Extrovert. Flaws: Mundane, Disease. Bonds: Rich. Occupation: Dilettante
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 16)
Armor Class 10
Hit Points 60 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 800 pp. Chalcedony (70 gp). Smoky quartz (70 gp). Blue diamond (3000 gp). Jasper (70 gp). Violet garnet (400 gp). Onyx (70 gp). Silver pearl (40 gp). Blue star sapphire (700 gp). Alexandrite (400 gp). Golden yellow topaz (400 gp). Eye agate (10 gp). Freshwater pearl (10 gp). Violet garnet (400 gp). Red garnet (40 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp). Amber (40 gp). 1 Medium magic item.
Carrie Jacobs, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His moppish white hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.
Personality: Carrie is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's looking for his big break; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Entrepeneur, Extrovert, Gifted. Bonds: Attractive, Adventurer. Occupation: Servant
Voice: American accent
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 14)
Armor Class 12
Hit Points 121 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 600 pp. Brown diamond (5000 gp). Violet garnet (1100 gp). Red-brown spinel (80 gp). Jet (80 gp). Sard (70 gp). Coral (80 gp). White pearl (80 gp). Brown-green garnet (80 gp). Smoky quartz (70 gp). Azurite (6 gp). Red-brown spinel (80 gp). Star rose quartz (70 gp). 1 Medium magic item.
Shamash Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a green suit, yellow shirt, and black tie. His crest is scarlet, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. His job bores him to no end. He has decided to make it more interesting.
History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Dragonborn Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new spy responsibilities is difficult
Bonds: Attractive, Job, Adventurer, Criminal record, Mentor. Occupation: Spy
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 34 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 70 pp. Golden yellow topaz (1400 gp). Rock crystal (50 gp). Zircon (50 gp). Peridot (50 gp). Violet garnet (1400 gp). Tourmaline (40 gp). Obsidian (8 gp). Smoky quartz (50 gp). Aquamarine (1400 gp).
Carrie Fasharash, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears black painted combat armor at almost all times. He keeps his golden hair in a flapper bob. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Hunter, but doesn't like to broadcast it.
Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Philantrophist. Bonds: Attractive, Job, Slave. Occupation: Architect
Voice: Loud with bravado
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!