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Advanced [show]


Eberdeb Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a tan tunic with green highlights, and long white pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. He sports a long golden beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in the east. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Insane. Bonds: Slave, Attractive, Criminal record, Immigrant. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Eberdeb Folkor, Male Gnome Warrior 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 350 gp.


Social Check DCs


Lance Perry, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: To share knowledge with the world; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

Lance Perry, Male Human Adept 11
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 62 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 2900 gp. Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Silver comb with moonstones (900 gp). Solid gold idol (1100 gp).


Social Check DCs


Qemuel Generous, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His hair is blue and curly. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Guard, but he got bored and became a Architect. He used his abilities to travel the world and help people.

Motivation: Someone believes him a fraud; and many drow want him driven away

Ideals: Philantrophist, Gifted. Bonds: Religious, Job, Enemies. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Qemuel Generous, Male Tiefling Monk 8
Medium (5'6") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Giant, Ignan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Guy Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a moderate pudge and is not very fit. His black hair is cut short with large spiked bangs in the front. He has several tiny ruby earrings on each ear.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Ideals: Justice. Bonds: Rich, Enemies, Military, Has a crush, Adventurer. Occupation: Bookbinder

Voice: Sensual and smooth

Attributes [hide]

Guy Brownrigg, Male Human Cleric 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 110 gp.


Social Check DCs


Dagger Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His yellow fur is lengthy and is close to two feet long. His amber eyes peer out from beneath his wide-brimmed brown hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Dagger was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Disease. Bonds: Nature, Job, Criminal record. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Dagger Of Wine, Male Tabaxi Adept 10
Medium (6'10") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 34 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Deception +5, History +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 1700 gp. Deep green spinel (160 gp). Azurite (11 gp). Sardonyx (70 gp). Black opal (1200 gp). Tiger eye turquoise (11 gp). Aquamarine (400 gp). Onyx (70 gp). Red-brown spinel (160 gp). 1 Minor magic item.


Social Check DCs

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