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NPC Generator

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Advanced [show]


Dagger Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'7" western man, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. His yellow fur is thinning but still full. His green eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his brother before him, after school he went straight into learning to become a Navigator. He has drifted from career to career and currently works as a Navigator.

Motivation: He is unsatisfied with his job; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Dagger Of Shadows, Male Tabaxi Bard 4
Medium (5'7") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: Just what you see.


Social Check DCs


Ortegar Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is bristling with hidden weapons, mostly shortbows and whips. With bright silver hair and a scraggly beard. His eyes are likewise amber. His teeth are white and perfect.

Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ortegar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ortegar. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Criminal record, Attractive, Mentor. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Ortegar Strongbones, Male Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp. Silver comb with moonstones (200 gp).


Social Check DCs


Lorm Beverly, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tattered old clothes. His blonde hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. A true patriot, Lorm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and to reunite with his absent father

Ideals: Opinionated. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Military. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Lorm Beverly, Male Half-Orc Bard 9
Medium (6'4") Half-Orc, True Neutral (CR 9)
Armor Class 13
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)15 (+2) 16 (+3)14 (+2)
Skills Medicine +6, Performance +5
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Terran
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333200

Possessions: Red garnet (110 gp). Deep blue spinel (400 gp). Rose (40 gp). Freshwater pearl (7 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wobbles Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears dark leathers with embroidery. He wears his hair in dreadlocks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is afraid of women and trembles around them

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Flaws: Addict, Shy, Insane. Bonds: Military. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Wobbles Rofferton, Male Gnome Sorcerer 11
Small (3'5") Gnome, Neutral Good (CR 11)
Armor Class 10
Hit Points 48 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Perception +5, Persuasion +6
Senses Passive Perception 16
Languages Common, Gnome, Druidic
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargas Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. His hair is long and red with streaks of black, and is pulled back with small yellow clips. His beard is black, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Fargas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Fargas took refuge in the ruined castle and found the beat up sword and armor he uses now. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Fargas Quickstep, Male Halfling Fighter 5
Small (3'1") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 16 (+3)9 (-1)
Skills Intimidation +2, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs

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