Gerbo Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears an entirely tan suit with green socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His silver hair is knotted and matted. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to loving parents in a slum to the west. In his 15th year, his parents were killed by a gnolls raid, leaving Gerbo alone in the world. After a stint in an orphanage, he was adopted. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and several ex partners dislike his way of doing things and want revenge
Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Poor, Enemies. Occupation: Ploughman
Voice: Voice breaks
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 170 gp.
Adrex Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'8" eastern man, he is dressed in an above average manner. He has red crest. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Adrex was born with his mother's beautiful face. Adrex liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and retire the richest man in the east
Ideals: Entrepeneur. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Servant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 18 (+4) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Auran, Infernal, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Charles Beitz, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is typically in his Healer uniform. He wears a colorful flower in his chestnut hair. His brown eyes lackadaisically let the world flow into them.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Charles was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 10 years.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Selfish. Bonds: Job, Attractive, Rich. Occupation: Healer
Voice: Stutters
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 14
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 600 gp. Banded agate (13 gp). Carnelian (80 gp). Blue sapphire (1100 gp).
Right-Handed Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized tan coat. His fur is black and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is afraid of women and trembles around them
History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Tabaxi compassion; and he wants nothing more than to rejoin the army
Flaws: Disease, Shy, Racist. Bonds: Military. Occupation: Bounty Hunter
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Aquamarine (600 gp).
Alvyn Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left arm. He tends to wear a black poncho over his likewise colored trousers and shirt. He has a very tight haircut. He has brown eyes and a black hat with a white feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has achieved small success as a Beggar.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Ideals: Philantrophist, Impeccable. Bonds: Criminal record, Job. Occupation: Beggar
Voice: Mousy voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 90 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 1400 gp. Sapphire pendant on gold chain (2400 gp). Solid gold idol (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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