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NPC Generator

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Advanced [show]


Mehen Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'4", this man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. His silver crest is lengthy and is close to two feet long. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Bonds: Rich, Job, Religious, Enemies. Occupation: Bounty Hunter

Voice: Indian accent

Attributes [hide]

Mehen Yarjerit, Male Dragonborn Monk 9
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Morkral Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his sickle always slung over his shoulder. His hair, while still mostly golden, has prominent grey streaks. His eyes are brown.

Personality: He is calm most of the time but flees social interaction. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He feels the way he acts is they only way to get by in the world; and his relatives are trying to arrange a marriage

Ideals: Extrovert, Impeccable. Flaws: Shy, Disease. Bonds: Family. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Morkral Balderk, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Mugrunden Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his left hand. He has dyed his greying copper crest a little too much giving a sharp copper color. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 4 years old his parents immigrated from the west. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Antagonistic, Insane. Bonds: Attractive, In love, Immigrant. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Mugrunden Kerrhylon, Male Dragonborn Warrior 3
Medium (6'4") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. White pearl (40 gp).


Social Check DCs


William Dudley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright pastel suits and hats. He keeps his red hair in a flapper bob. His brown eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. William enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, William studied abroad. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Doesn't want to be a Gardener and was forced into it by his family; and he has passion for adventuring and risk

Ideals: Professionalism, Gifted. Flaws: Hedonist. Bonds: Attractive, Adventurer, Family. Occupation: Gardener

Voice: Soft and melodious

Attributes [hide]

William Dudley, Male Human Warrior 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)11 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 70 pp. Deep green spinel (60 gp). Rose (40 gp).


Social Check DCs


Watson Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and carries clubs. His hair is red, silky, and of moderate length. His eyes are likewise gray. His teeth are white and perfect.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He believes the world needs to unite to get rid of giants once and for all.

History: From birth he was tutored by a cruel and relentless mentor. In his 16th year, his parents were killed by a giants raid, leaving Watson alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Enemies, Mentor. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Watson Bigheart, Male Halfling Expert 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs

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