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NPC Generator

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Advanced [show]


Frouse Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. He wears a Stetson hat to cover his moderate length blonde hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Gifted, Impeccable. Flaws: Selfish, Antagonistic. Bonds: Attractive. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Frouse Timbers, Male Gnome Ranger 14
Small (3'8") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 112 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +6, Athletics +6
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 3000 gp. Sardonyx (30 gp). Hematite (5 gp). Silver pearl (120 gp). Malachite (5 gp). Smoky quartz (30 gp). Lapis lazuli (5 gp). Golden yellow topaz (300 gp). 1 Medium magic item.


Social Check DCs


Valafar Respect, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a butterfly on it. His purple hair, when down, is lengthy. His gold eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Valafar was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a locksmith again

Ideals: Justice, Athletic, Impeccable. Bonds: Attractive, Job. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Valafar Respect, Male Tiefling Druid 8
Medium (5'7") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)14 (+2) 19 (+4)20 (+5)
Skills Nature +5, Stealth +7
Senses Passive Perception 14
Languages Common, Draconic, Druidic
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156433200000

Possessions: Chrysoprase (60 gp).


Social Check DCs


Cimer Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Marshal uniform. His blue hair has been sun bleached extensively. His half smiles and silver eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Engraver, but he was a colossal failure. He has worked as a Marshal like his mother before him.

Motivation: Money/treasure; and balancing his hectic life and new marshal responsibilities is difficult

Flaws: Antagonistic. Bonds: Job, Attractive, Rich, Military. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Cimer Rescue, Male Tiefling Barbarian 2
Medium (5'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 15 (+2)16 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sethrekar Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears bulky yellow painted plate armor. He carries with him a set of halberds on his belt, each one with a emerald on the hilt. He has wavy gold crest. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Sethrekar was born with his father's beautiful face. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Criminal record, Attractive. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Sethrekar Argenthrixus, Male Dragonborn Commoner 5
Medium (6'7") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +8 / 2d4+5, Ranged +4 / 2d4+1, Grapple +5

Possessions: 500 gp.


Social Check DCs


Carrie L'Fondant, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a blue collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair is short and brown. His hazel eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Carrie is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Carrie studied abroad. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carrie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and find a way to reverse the transformation of his sister

Ideals: Justice, Gifted, Fighting. Flaws: Shy. Bonds: Guardian. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Carrie L'Fondant, Male Half-Elf Commoner 13
Medium (5'3") Half-Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 72 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +4
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 gp. Bloodstone (70 gp). Red-brown spinel (100 gp). Coral (100 gp). Jet (100 gp). Chalcedony (70 gp).


Social Check DCs

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