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Advanced [show]


Hamil Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. He has styled his blonde hair well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hamil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hamil. He used his abilities to trick people and travel the world for free.

Motivation: He is wracked by social anxiety; and he has comitted a past crime that haunts him to this day

Flaws: Cynical, Fearful. Bonds: Attractive, Immigrant, Criminal record. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Hamil Goodearth, Male Halfling Expert 4
Small (3'3") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)11 (+0) 8 (-1)15 (+2)
Skills Stealth +5, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Gilthur Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in an above average manner. He has a small bristly mustache and wavy golden hair. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: Gilthur was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and he feels threatened by others

Ideals: Athletic, Persistence. Flaws: Addict. Bonds: Attractive. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Gilthur Daerdahk, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2000 cp.


Social Check DCs


Quarethon Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear green pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. His brass crest is long and unkept. He has a tattooed face.

Personality: He can speak with the recently deceased. He also hits on women, regardless of circumstances.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and wants his loneliness to end

Ideals: Gifted. Flaws: Ugly. Bonds: Slave, Has a crush, Military. Occupation: Soapmaker

Voice: Dutch accent

Attributes [hide]

Quarethon Lhamboldennish, Male Dragonborn Paladin 6
Medium (6'5") Dragonborn, Lawful Evil (CR 6)
Armor Class 10
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)17 (+3) 16 (+3)14 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Draconic, Abyssal, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 500 gp. Zircon (30 gp). Tourmaline (80 gp). Star rose quartz (30 gp).


Social Check DCs


Trym Benson, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His white hair is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He takes great joy in being the best Fisher in town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Fisher like his mother before him.

Motivation: Sabotage a competitor; and expand his business

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Military. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Trym Benson, Male Human Cleric 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)18 (+4) 15 (+2)9 (-1)
Skills Deception +1, History +6
Senses Passive Perception 12
Languages Common, Terran, Orc, Aquan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 6000 cp.


Social Check DCs


Eberk Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this eastern man usually wears his black robe and has his hammer always slung over his shoulder. His chestnut hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels threatened by others.

Ideals: Athletic, Philantrophist. Flaws: Fearful, Disease. Bonds: Rich. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Eberk Daraln, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 17 (+3)11 (+0)
Skills Athletics +4, History +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: Zircon (50 gp).


Social Check DCs

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