Balimaar Dayton, Male Human [Permalink]
Personal [hide]
Description: He sports white clothing, slightly heavier than average wear. He wears his silver hair up in a very large beehive style do. His fierce violet eyes like to dwell on things.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A true patriot, Balimaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his father was called into army service. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. By chance he met his brother recently and the two have been together since.
Motivation: He has decided he is irredeemable.
Ideals: Philantrophist. Bonds: Military, Criminal record, Family. Occupation: Layabout
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1800 sp. 1 Masterwork Common Melee.
Anverth Beren, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear grey tank tops with green pants, and he perpetually has his lance ready. He has shaved his head bald. He has a dull look in his violet eyes.
Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and revenge
Ideals: Fighting. Flaws: Impulsive, Selfish. Bonds: Rich, Enemies. Occupation: Gardener
Voice: Prounounces S like Z
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 900 sp. 1 Darkwood Shield.
Naal Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has golden hair. He wears round tiny glasses practically rammed into his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invites people to come help in his community garden.
History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has a crush on the local Engraver; and to settle down with his crush
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer, Has a crush. Occupation: Farmer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 290 gp. 1 Masterwork Common Melee.
Damien Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. With bright white hair and a scraggly beard. He wears a mask on his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Damien grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Damien took refuge in the large cave and found the beat up shortbow and armor he uses now. He is searching for what he claims is his rightful reward.
Motivation: Wants to raise his children well; and he desires power and/or immortality
Ideals: Disciplined, Optimist. Bonds: Adventurer, Nature, Family. Occupation: Adventurer
Voice: German accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 11)
Armor Class 13
Hit Points 81 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 29000 sp. Alexandrite (1100 gp). Red spinel (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Wesley, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a red costume with the symbols of the four houses of cards on his torso. His skin is also unnaturally pale. He has a small bristly mustache and wavy auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Seamstress mother left him crippled. Some 6 years later his spouse died after the birth of his son. Heartbroken, Gomory never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Marry his sister to traveling adventurers.
Ideals: Optimist. Flaws: Ugly, Insomniac, Disease. Bonds: In love. Occupation: Mason
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 30000 cp. Violet garnet (1600 gp). Banded agate (4 gp). Rhodochrosite (4 gp). Eye agate (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!