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Advanced [show]


Jebeddo Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing colorful clothing, dressed as a Cartwright. He has moderate length brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Jebeddo hails from a village terrorized by brigands. In his 18th year, his parents were killed by a brigands raid, leaving Jebeddo alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Retire the richest man in the east; and to get a good night's sleep

Ideals: Gifted, Logical, Entrepeneur. Flaws: Insomniac, Emotional. Bonds: Enemies. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Jebeddo Daergel, Male Gnome Ranger 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 gp. Chrysoberyl (140 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Valafar Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His white hair is knotted and matted. His white eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Valafar grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Gifted, Logical. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Valafar Gluttony, Male Tiefling Monk 8
Medium (5'5") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Astar Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tattered old clothes. His long chestnut hair is drawn into a two foot long braid. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Astar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the north to a Priest, Astar learned a great deal about his father's area of expertise. He worked as a nervous Priest and found it very stressful. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Family, Job. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Astar Fluke, Male Tiefling Warrior 13
Medium (5'1") Tiefling, Lawful Good (CR 13)
Armor Class 12
Hit Points 99 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Religion +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: Tiger eye turquoise (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurbin Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man wears a green tunic with white highlights, and long tan pants that bunch up around his shoes. His black hair is knotted and matted. His amber eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 8 years old his parents immigrated from the south. A few years later when the east was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by orcs. Whurbin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He is terrified, and will act out of fear; and a deep hatred of orcs

Ideals: Justice. Flaws: Shy, Fearful. Bonds: Immigrant, Enemies. Occupation: Bather

Voice: Boston accent

Attributes [hide]

Whurbin Bloodkith, Male Dwarf Commoner 10
Medium (4'2") Dwarf, Lawful Evil (CR 10)
Armor Class 14
Hit Points 66 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 18 (+4)14 (+2) 8 (-1)13 (+1)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 900 gp. Golden circlet with four aquamarines (5000 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Baern Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a green coat. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His red hair is still thick. He wears an eyepatch.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A powerful necromancer made him what he is. He found a children's book about a Dwarf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend.

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Mentor, Adventurer. Occupation: Dilettante

Voice: Middle-eastern accent

Attributes [hide]

Baern Graybeard, Male Dwarf Barbarian 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills Athletics +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 600 sp.


Social Check DCs

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