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Advanced [show]


Godfrey Lincoln, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man wears clothing that is held on in multiple layers but all of it is in poor condition. He has done his best to style his auburn hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Godfrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions

Ideals: Athletic. Flaws: Insomniac. Bonds: Poor, Religious, Enemies. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Godfrey Lincoln, Male Human Rogue 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Deception +4, History +4
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 700 sp.


Social Check DCs


Hamil Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a robe, a symbol of magic around his neck, and a rapier on his belt. His head has been shaved. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Hamil grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Fighting, Disciplined, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Dyer

Voice: American accent

Attributes [hide]

Hamil Kettlewhistle, Male Halfling Commoner 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 37 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)10 (+0) 17 (+3)14 (+2)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. Freshwater pearl (5 gp). Freshwater pearl (5 gp). Black star sapphire (700 gp). Violet garnet (200 gp).


Social Check DCs


Delg Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. He keeps his long chestnut hair kept up in a rat tail. His eyes are gray.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Delg grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's in love; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy, Fearful. Bonds: Adventurer, Attractive, Has a crush. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Delg Rakankrak, Male Dwarf Druid 5
Medium (4'5") Dwarf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 800 gp.


Social Check DCs


Habor Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his pickaxe. His black hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the south to a Junk Dealer, Habor learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Bonds: Attractive, Job. Occupation: Junk Dealer

Voice: Middle-eastern accent

Attributes [hide]

Habor Revulsion, Male Tiefling Druid 7
Medium (5'0") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)14 (+2) 16 (+3)17 (+3)
Skills Nature +5, Performance +6
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 9000 sp. Deep green spinel (160 gp). Golden yellow topaz (700 gp).


Social Check DCs


Beast On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Bricklayer. His wide-brimmed hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Beast was born the youngest of three triplets. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To prove his worth to the world.

Ideals: Athletic. Flaws: Ugly, Insane, Secretive, Impulsive. Bonds: Family. Occupation: Bricklayer

Voice: Russian accent

Attributes [hide]

Beast On the Mountaintop, Male Tabaxi Paladin 6
Medium (5'11") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 30 pp.


Social Check DCs

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