Barakas Agility, Male Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a green collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His dark red hair is smooth and relatively long. His white eyes are passionate and lively.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.
History: Barakas was raised in a hard working conservative environment. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He then took over the family business and is one of the better Guard for hire.
Motivation: A deep hatred of brigands; and to be a mayor again
Ideals: Optimist, Persistence, Gifted. Bonds: Job, Enemies. Occupation: Guard
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 9)
Armor Class 13
Hit Points 15 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Aquan, Druidic, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 90000 cp. Red garnet (100 gp). Amber (100 gp). Eye agate (9 gp). Star ruby (800 gp). Red garnet (100 gp). Smoky quartz (60 gp). Coral (100 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Crampernap Gummen, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He keeps his red hair in a pixie cut. His brown eyes have a joyful gleam in them most of the time.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted arcane powers by his dying brother.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants to get laid
Ideals: Artistic, Gifted. Flaws: Shy, PTSD. Bonds: Religious. Occupation: Barber
Voice: High pitched, excited
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 19000 sp. Deep blue spinel (900 gp). Star rose quartz (30 gp). Golden yellow topaz (900 gp). Red spinel (160 gp). 1 Minor magic item.
Gerald Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He tends to wear a large blue jacket. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His violet eyes are slightly larger than normal.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Gerald reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Priest.
Motivation: Wants to open a new tavern; and he is compelled to act according to his religious beliefs
Ideals: Impeccable, Logical. Bonds: Slave, Military, Job, Religious. Occupation: Priest
Voice: Timid voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. 1 Masterwork Uncommon Weapon.
Mreksh Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is portly but not overly obese. His crest is greying and his face has many wrinkles. His half smiles and gold eyes are beguiling and draw you in.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born in the north. He was an apprentice working in his father's forge. He struck the Layabout job and began his own company from there.
Motivation: Doesn't want to be a Layabout and was forced into it by his family.
Ideals: Philantrophist. Bonds: Attractive, Family, Immigrant, Job. Occupation: Layabout
Voice: Timid voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 77 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Aquan, Dwarven, Goblin
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 500 gp.
Krimp Fawcett, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. He has styled his white hair well, parting it to the right. His eyes are likewise amber. His teeth are white and perfect.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is compelled to act according to his religious beliefs; and he wants revenge against brigands
Ideals: Joker. Bonds: Rich, Attractive, Guardian, Religious, Enemies. Occupation: Crown-heir
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 25 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.
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