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NPC Generator

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Advanced [show]


Balimaar Wellington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. He has a long brown beard with little hanging trinkets. His eyes are gray and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He plays an instrument quite well.

History: A powerful wizard made him what he is. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Artistic, Gifted, Fighting. Flaws: Addict. Bonds: Poor, Mentor. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

Balimaar Wellington, Male Human Commoner 11
Medium (5'11") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 27 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)9 (-1) 16 (+3)16 (+3)
Skills Investigation +3, Performance +7
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 340 pp. Iolite (60 gp). Jasper (60 gp). Aquamarine (400 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shivering On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His beige fur is braided into rings. His green eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with a lost civilization.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious, Mentor. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

Shivering On the Water, Male Tabaxi Fighter 10
Medium (6'7") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 64 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)9 (-1) 12 (+1)17 (+3)
Skills Arcana +3, Deception +7
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 900 gp. Moss agate (6 gp). Pink pearl (90 gp). Blue quartz (6 gp).


Social Check DCs


Efferil Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears light armors faded through time and improper care. He is tall, broad shouldered and powerfully built. He wears a Stetson hat to hide his balding. He has several tiny amber earrings on each ear.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has drifted from career to career and currently works as a Dyer.

Motivation: Expand his business.

Flaws: Mundane, Fearful. Bonds: Rich, Job. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Efferil Firahel, Male Half-Elf Sorcerer 14
Medium (4'11") Half-Elf, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 32 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Athletics +5, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 500 pp. Black star sapphire (400 gp). Golden pearl (160 gp). Black pearl (800 gp). Rhodochrosite (9 gp). Rose (60 gp). Coral (160 gp). Deep green spinel (160 gp). Malachite (9 gp). Blue star sapphire (400 gp). Violet garnet (800 gp). Moss agate (9 gp). Citrine (60 gp).


Social Check DCs


Mûzglob Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a green tunic with red highlights, and long brown pants that bunch up around his shoes. He is bristling with hidden weapons, mostly clubs and halberds. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a very good compulsive liar and kleptomaniac.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mûzglob grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mûzglob. He now travels the world, in search of power and loot.

Motivation: He has a rivalry with the Church that dominates his actions; and he has decided he is irredeemable

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer, Religious. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Mûzglob Dryden, Male Half-Orc Aristocrat 15
Medium (5'8") Half-Orc, Lawful Evil (CR 15)
Armor Class 12
Hit Points 111 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)12 (+1) 16 (+3)10 (+0)
Skills Animal Handling +8, Stealth +7
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 2000 gp. Eye agate (8 gp). Bloodstone (60 gp). Red spinel (50 gp). 1 Medium magic item.


Social Check DCs


Dabbledob Offund, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this eastern man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His chestnut hair is smooth and relatively long. His eyes are a pleasant hazel.

Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Dabbledob was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dabbledob's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Has a crush. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Dabbledob Offund, Male Gnome Cleric 8
Small (3'2") Gnome, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 56 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Investigation +5, Performance +5
Senses Passive Perception 13
Languages Common, Gnome, Elven, Terran
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1500 gp.


Social Check DCs

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