Gennal Floshem, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a worn and beaten armor. He keeps his long blonde hair kept up in a rat tail. He wears an eyepatch.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gennal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal singing training, and achieved minor success. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Brewer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 6)
Armor Class 12
Hit Points 5 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 18 (+4) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Draconic, Goblin, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vlorn Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He is portly but not overly obese. He wears his chestnut hair down. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Vlorn hails from a village terrorized by illithids. His first spouse was a Dyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's since become an addict/alcoholic.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Justice. Flaws: Addict, Fearful. Bonds: Enemies, Family. Occupation: Server
Voice: Mousy voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2900 sp. 1 Everburning torch.
Dazzazn Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his gold crest in a pixie cut. His red eyes lackadaisically let the world flow into them.
Personality: Stoic and calm, he prefers to meditate than take action. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of a Seamstress, who enjoyed hunting, Dazzazn was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic, Disciplined, Logical. Bonds: Adventurer, Nature. Occupation: Animal Trainer
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
Srorthen Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man wears an entirely blue suit with violet socks and a vest with buckled shoes. His clothes are grease stained in places. His gold crest is singed and shortened. His gold eyes dart from person to person to random spaces in the air.
Personality: He speaks before he thinks and is too direct. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to loving parents in a slum to the south. Srorthen was born on a far southern mountains where he grew up under the tutelage of his father, an expert Marshal. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant, Criminal record. Occupation: Marshal
Voice: Booming voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 127 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
Possessions: 400 pp. Gold and topaz bottle stopper cork (1100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Gold cup set with emeralds (6000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold dragon comb with red garnet eye (1100 gp). Sapphire pendant on gold chain (1200 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (1700 gp). 1 Minor magic item. 1 Minor magic item.
Berrian Musumeci, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. He has white hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a font of random trivia from the lore and stories he has discovered
History: He comes from a rich western family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and he has money and likes to spend it
Ideals: Logical. Flaws: Terse. Bonds: Rich, Family. Occupation: Beggar
Voice: Raspy
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 300 gp. Star rose quartz (40 gp). Blue sapphire (800 gp). Sard (40 gp). Brown-green garnet (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
