Jabbie Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He wears professional attire. He is portly but not overly obese. He has a long brown beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born blind and as such lacked many opportunities for work. In his 10th year, his parents were killed by a gnolls raid, leaving Jabbie alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is terrified, and will act out of fear
Flaws: Selfish, Fearful, Disease. Bonds: Attractive, Enemies. Occupation: Masseuse
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 114 (14d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +8
Possessions: 4000 gp. Gold dragon comb with red garnet eye (1200 gp). Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Sapphire pendant on gold chain (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Jeweled electrum ring (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). An abacus with copper, silver and gold markers (120 gp). A roughly beaten golden orb (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (400 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dondon Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a white scarf, and carries shortspears. He has a very tight haircut. His half smiles and blue eyes are beguiling and draw you in.
Personality: Calm and collected, he is a well trained Sellsword. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Sellsword for hire.
Motivation: He is greedy; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job, Rich. Occupation: Sellsword
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 54 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 1 |
Possessions: 7000 sp. Rose (30 gp).
Reynard Pinkerton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his silver hair in a flapper bob. His skin is flawless and his violet eyes scan people very quickly.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Reynard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Hedonist. Bonds: Rich, Attractive. Occupation: Herbalist
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Baern Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears just a brown suit. His whole body is exceptionally muscular. His auburn hair is knotted and matted. His fierce brown eyes like to dwell on things.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Sold as a small child to a slaver, Baern was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away
Ideals: Optimist. Flaws: Impulsive. Bonds: Immigrant, Mentor, Enemies. Occupation: Fortune-teller
Voice: Nasally tone
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 63 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 | 2 |
Possessions: 270 pp.
Tod Underbough, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a yellow and grey robe with the hood down. He keeps his long brown hair kept up in a rat tail. He has a tattooed face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of eastern immigrants he idolized his father. There was a wharf not far from home where he often wandered off to fish. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Justice. Flaws: Impulsive. Bonds: Immigrant, Nature. Occupation: Performer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 27 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp.
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