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NPC Generator

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Advanced [show]


Heian Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He carries a battered quarterstaff and tarnished rapier as well. His black hair has been sun bleached extensively. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also is a firm believer in the manly ideal.

History: Heian was born the youngest of three triplets. Cursed with vampirism at a very young age, Heian has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Fighting. Flaws: Ugly, Emotional, Impulsive, Disease. Bonds: Family. Occupation: Soapmaker

Voice: Pirate accent

Attributes [hide]

Heian Siannodel, Male Half-Elf Aristocrat 9
Medium (5'2") Half-Elf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 160 pp. 1 Minor magic item.


Social Check DCs


Vondal Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear pastel clothing when he does not wear armor. He wears his auburn hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Laborer for hire.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Military, Nature, Job. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Vondal Loderr, Male Dwarf Ranger 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)18 (+4) 10 (+0)16 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Orc, Ignan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 270 gp.


Social Check DCs


Oriax Glory, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Oriax wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... Flattery will make him almost putty in your hands.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls.

Ideals: Disciplined. Flaws: Selfish. Bonds: Poor, Religious, Enemies. Occupation: Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Oriax Glory, Male Tiefling Barbarian 2
Medium (6'10") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 160 gp.


Social Check DCs


Art Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears baggy green pantaloons and a blue scarf, he is not a threatening figure. He keeps his long lavender fur kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Art wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born at the edge of vast desert. Art liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Disciplined, Justice. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Art Plume, Male Tabaxi Bard 19
Medium (5'6") Tabaxi, Chaotic Good (CR 19)
Armor Class 12
Hit Points 126 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 14 (+2)16 (+3)
Skills Athletics +8, Sleight of Hand +8
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d8+2, Ranged +8 / 5d8+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444

Possessions: 1700 pp. Tiger eye turquoise (12 gp). Alexandrite (400 gp). Black star sapphire (1600 gp). Aquamarine (400 gp). Jade (70 gp). Golden yellow topaz (400 gp). Obsidian (12 gp). Moss agate (12 gp). Deep green spinel (70 gp). Violet garnet (400 gp). Tiger eye turquoise (12 gp). Aquamarine (400 gp). Black star sapphire (1600 gp). Tiger eye turquoise (12 gp). 1 Medium magic item.


Social Check DCs


Alvyn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: The child of eastern immigrants he idolized his mother. In his 18th year, his parents were killed by a brigands raid, leaving Alvyn alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Alvyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Many brigands want him driven away; and a deep hatred of brigands

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Enemies, Immigrant. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Alvyn Horcusporcus, Male Gnome Druid 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 120 gp.


Social Check DCs

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