Lance Rowley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black tunic with grey highlights, and long yellow pants that bunch up around his shoes. He has a long blonde beard with little hanging trinkets. His face is scarred and worn.
Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To share knowledge with the world; and find a way to reverse the transformation of his sister
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Job, Adventurer, Family. Occupation: Laborer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 3000 sp. Aquamarine (400 gp). Chalcedony (60 gp). Sard (60 gp). Lapis lazuli (6 gp).
Nelkin Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He sports yellow clothing, slightly heavier than average wear. His hair is chestnut and very short. His green eyes are passionate and lively.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of western immigrants he idolized his father. A gifted student he started as a Carter, but he got bored and became a Herbalist. He now owns his own business.
Motivation: To prove his worth to the world.
Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Herbalist
Voice: Old Prospector
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 22 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 12 (+1) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 3000 sp. 1 Minor magic item.
Bidreked Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man wears baggy tan pantaloons and a black scarf. His clothes are grease stained in places. His bronze crest, when down, is lengthy. His gold eyes lackadaisically let the world flow into them.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He also has developed a complete distrust of the Mason profession.
History: When he was but 3 years old his parents immigrated from the west. He was taken from his home at a very young age. He now owns his own business.
Motivation: Wants to open a new tavern.
Bonds: Poor, Immigrant, Attractive, Job, Slave. Occupation: Interpreter
Voice: Boston accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Az-Rans Peyton, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He prefers to wear green pants and tee shirts. His whole body is exceptionally muscular. He has a long auburn beard with little hanging trinkets. He has gleaming, smiling hazel eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Tanner
Voice: Sleepy voice
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
Possessions: Banded agate (6 gp). 1 Minor magic item.
Nalral Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This western man wears very tight pants and wife beaters, though occasionally he sports a red coat. His clothes are grease stained in places. His hair is chestnut and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born to a Blacksmith, his mother struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Flaws: Insane. Bonds: Poor, Immigrant, Job, Criminal record. Occupation: Navigator
Voice: Whispers
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 19 (+4) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1000 sp. Moss agate (13 gp). Tiger eye turquoise (13 gp). Jade (90 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
