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Advanced [show]


Baz Fulton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right arm. He is dressed in a clean brown cloak covering his clean studded leather. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Joker. Bonds: Attractive, Enemies, Military. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Baz Fulton, Male Half-Orc Aristocrat 7
Medium (6'10") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)9 (-1) 9 (-1)15 (+2)
Skills Insight +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1200 gp. A roughly beaten golden orb (150 gp).


Social Check DCs


Vonbin Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He sports black clothing, slightly heavier than average wear. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Vonbin Daraln, Male Dwarf Paladin 7
Medium (4'5") Dwarf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 69 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)12 (+1) 13 (+1)14 (+2)
Skills Insight +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 90 pp. Moss agate (4 gp). Lapis lazuli (4 gp). Black pearl (600 gp).


Social Check DCs


River Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears bulky blue painted plate armor. His yellow fur is thinning but still full. He has hazel eyes and a blue hat with a yellow feather.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. River was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. River decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Flaws: Terse, Insane. Bonds: Poor, Criminal record. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

River Mist, Male Tabaxi Aristocrat 11
Medium (6'3") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 1100 gp. Brass mug with jade inlays (100 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Embroidered and bejeweled glove (4000 gp). Old masterpiece painting (700 gp). Cloth of gold vestments (70 gp).


Social Check DCs


Duergath Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of luck around his neck, and a shortspear on his belt. With bright blonde hair and a scraggly beard. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Further he is a bit of a stoner and is frequently out of it.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Shipwright father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Athletic. Flaws: Addict, Disease. Bonds: Rich. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Duergath Strakeln, Male Dwarf Warrior 3
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 44 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 20 (+5)12 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Ulblyn Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a pastel shirt with thin blue vertical stripes and grey pants and is in decent physical shape. He has styled his brown hair well, parting it to the right. This blue eyed easterner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He has passion for adventuring and risk.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Scribe

Voice: Italian accent

Attributes [hide]

Ulblyn Smoothhands, Male Halfling Fighter 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 55 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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