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Advanced [show]


Heward Tenley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his silver hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Fighting, Athletic. Bonds: Rich, Attractive, Adventurer. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Heward Tenley, Male Human Barbarian 10
Medium (5'10") Human, True Neutral (CR 10)
Armor Class 12
Hit Points 60 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Insight +5, Nature +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 900 gp. Red garnet (130 gp). Blue quartz (7 gp). Blue quartz (7 gp). Onyx (60 gp).


Social Check DCs


Riardon Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is unkempt and raggedy. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Riardon Mellerelel, Male Half-Elf Cleric 5
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 9 (-1)9 (-1)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Amber (110 gp). Chrysoprase (40 gp). 1 Minor magic item.


Social Check DCs


Donaar Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His brass crest is greasy and uncared for. His red eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Donaar and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Emotional, Antagonistic. Bonds: Rich, Religious. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Donaar Qyxpahrgh, Male Dragonborn Adept 9
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Performance +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1800 gp. Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Broce Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a cross on it. He has a silver handlebar mustache and slicked back silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the north to a Tailor, Broce learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult.

Flaws: Depressed, Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Tailor

Voice: Sleepy voice

Attributes [hide]

Broce Raulnor, Male Gnome Barbarian 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Modean Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Detective uniform. His hair is red and curly. His eyes are white and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He receives visions of the future at random moments

History: He was born several months after his father was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Modean grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Modean. Recently the stress of being a Detective has made it difficult for him to sleep.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Military, Criminal record. Occupation: Detective

Voice: Uses lots of figures of speech

Attributes [hide]

Modean Instinct, Male Tiefling Ranger 9
Medium (6'5") Tiefling, Lawful Evil (CR 9)
Armor Class 14
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1700 gp. Sard (80 gp). Golden yellow topaz (500 gp). Deep green spinel (160 gp). White opal (1100 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item.


Social Check DCs

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