Wymar Yeardley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He typically wears red cloth garments or leather armor. His blonde hair is cut jaggedly and amateurishly. He has a dull look in his gray eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born to a Jeweler, his father struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally
Ideals: Optimist. Flaws: Disease, Insane. Bonds: Poor, In love. Occupation: Roofer
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 8 (-1) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 100 gp.
Patrin Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears just a black suit. He sports a flattop crest cut. His eyes are likewise red.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Dragonborn compassion; and expand his business
Ideals: Philantrophist. Flaws: Secretive, Antagonistic, Racist. Bonds: Job. Occupation: Bowyer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
Possessions: 1 Chain shirt.
Great Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a large black jacket. His beige fur is kept up in a ponytail inside a top hat. He is baby faced.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Great was born with his father's beautiful face. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Doesn't want to be a Assassin and was forced into it by his family; and marry his sister to traveling adventurers
Ideals: Athletic, Optimist, Logical. Bonds: Rich, Attractive, Family. Occupation: Assassin
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 96 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 60000 cp. Azurite (12 gp).
Flame Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear white clothing when he does not wear armor. His lavender fur is kept up in a ponytail inside a small hat. He has gleaming, smiling amber eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is used to getting what he wants. In part because he is a meticulous planner.
History: Flame lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and wishes to resurrect an old love
Ideals: Professionalism. Flaws: Disease. Bonds: Family, Adventurer, In love. Occupation: Cook
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 40 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Halfling, Terran, Auran
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +6
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orsik Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is thinning but still full. His gray eyes dart from person to person.
Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He enjoys reading and quiet.
History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has worked as a Knight like his father before him.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Logical. Flaws: Disease. Bonds: Poor, Job, Adventurer. Occupation: Knight
Voice: Slurs words
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. 1 Buckler.
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