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Advanced [show]


Cressel Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is kept up in a ponytail inside a broad hat. His eyes are silver and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with finding treasure.

History: Cressel hails from a village terrorized by drow. He moved from fad to fad and when he turned 15 he discovered writing. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To protect his home; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Artistic. Bonds: Adventurer, Enemies, Guardian. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Cressel Pain, Male Tiefling Ranger 8
Medium (5'7") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)17 (+3) 17 (+3)16 (+3)
Skills Insight +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Auran, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 800 gp. Fire opal pendant on a fine gold chain (1000 gp). Black velvet mask with numerous citrines (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paggen Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears yellow cloth garments or leather armor. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and beady.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Paggen's homeland. Paggen decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Shoemaker

Voice: Russian accent

Attributes [hide]

Paggen Oomtrowl, Male Gnome Paladin 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 17 (+3)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs


Gimble Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is cut short. His thin eyebrows rest above his beady brown eyes.

Personality: He is irascible and easily irritated. Around other people he will do his best to conceal his emotions and appear jolly.

History: He comes from a rich northern family. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant, Rich. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gimble Rofferton, Male Gnome Warrior 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 220 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp).


Social Check DCs


Ernest Kirby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear ponchos typically of a light brown in addition to tight pants. His brown hair is still thick. This amber eyed easterner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the east. His mother was a soldier and died while he was still young. Ernest was left his mother's suit of armor and trained in its use and care. He has worked as a Navigator like his mother before him.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Military, Job, Criminal record. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Ernest Kirby, Male Human Sorcerer 8
Medium (5'6") Human, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +5, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1200 gp. Golden pearl (40 gp). 1 Minor magic item.


Social Check DCs


Nuraval Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. He keeps his black hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Nuraval was born in the west. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Optimist, Persistence. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Bather

Voice: Farmer accent

Attributes [hide]

Nuraval Deepdelver, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills History +3, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 320 gp.


Social Check DCs

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