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NPC Generator

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Advanced [show]


Shane Harper, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His silver hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Shane took refuge in the old dungeon and found the beat up sickle and armor he uses now. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist, Artistic. Bonds: Attractive, Nature, Adventurer. Occupation: Dilettante

Voice: Scottish accent

Attributes [hide]

Shane Harper, Male Human Bard 10
Medium (5'5") Human, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Deception +5, Religion +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: Tourmaline (160 gp). Violet garnet (1400 gp). Onyx (80 gp).


Social Check DCs


Arnold Badger, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, wearing red shirts, loose pants, and blazers most of the time. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: When he was but 8 years old his parents immigrated from the south. His first spouse was a Courier, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Bonds: Attractive, Job, Family, Immigrant. Occupation: Scribe

Voice: Raspy

Attributes [hide]

Arnold Badger, Male Human Barbarian 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)10 (+0) 10 (+0)12 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 400 sp.


Social Check DCs


Traki Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears black painted combat armor at almost all times. His head has been shaved. His eyes are blue and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Traki took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.

Motivation: He has decided he is irredeemable.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Traki Arnuanna, Male Elf Rogue 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 18 (+4)9 (-1)
Skills Deception +1, Insight +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 4 Holy water. 4 Tanglefoot bags. 4 Tanglefoot bags.


Social Check DCs


Nim Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. His blonde hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is afraid of women and trembles around them

History: He was born in the east. He was an apprentice working in his father's forge. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting, Joker. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Nim Firahel, Male Half-Elf Commoner 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)18 (+4) 11 (+0)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Dwarven, Celestial, Draconic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozikth Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tan coat over a violet low-cut shirt, and a small hat upon his head. He is physically well-built. He has no crest. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born blind and as such lacked many opportunities for work. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. By chance he met his brother recently and the two have been together since.

Motivation: He feels that his past leaves him morally obligated to help; and to reunite with his absent father

Flaws: Ugly, Antagonistic, Disease. Bonds: Family, Criminal record. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Mozikth Clethtinthiallor, Male Dragonborn Adept 4
Medium (6'6") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 17 (+3)16 (+3) 15 (+2)19 (+4)
Skills Intimidation +6, Stealth +5
Senses Passive Perception 12
Languages Common, Sylvan, Celestial, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 10 pp. Alexandrite (500 gp). Golden pearl (160 gp). 1 Minor magic item.


Social Check DCs

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