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Advanced [show]


Astar Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears tattered old clothes. He has black hair. He has gleaming, smiling silver eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Astar was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Philantrophist, Persistence. Flaws: Ugly, Shy. Occupation: Adventurer

Voice: Eastern European accent

Attributes [hide]

Astar Mystery, Male Tiefling Barbarian 6
Medium (5'3") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 26 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)9 (-1) 13 (+1)19 (+4)
Skills Acrobatics +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 100 pp.


Social Check DCs


Nicholas Harley, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man likes to wear ponchos typically of a light yellow in addition to tight pants. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Nicholas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Painter, who enjoyed hunting, Nicholas was taken on many hunting expeditions. Like his father and his sister before him, after school he went straight into learning to become a Brewer. He hasn't been sleeping well lately.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Adventurer, Nature, Job. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Nicholas Harley, Male Human Fighter 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 9 (-1)10 (+0)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Terran, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp. 1 Climber’s kit.


Social Check DCs


Frug Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. He sports a long silver beard, and similarly colored long hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.

History: Born in the south his family was never financially stable. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Frug took refuge in the old dungeon and found the beat up glaive and armor he uses now. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Ugly, Shy, Addict. Bonds: Poor, Nature, Job. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Frug Nucklestamp, Male Gnome Warlock 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)18 (+4) 9 (-1)16 (+3)
Skills Investigation +6
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Halfling, Sylvan, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14322000000

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Vondal Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright blue suits and hats. With bright golden hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Vondal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he seems to be bored by most things

Flaws: Ugly, Fearful, Mundane. Bonds: Military, Nature. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Vondal Battlehammer, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 20 (+5)12 (+1) 9 (-1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. 2 Smokesticks.


Social Check DCs


Merihim Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a violet top hat and violet clothes. He has styled his chestnut hair well, parting it to the right. He has a tattooed face.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a plains tribe. A gifted student he started as a Beggar, but he got bored and became a Engraver. He has achieved small success as a Engraver.

Motivation: An old rival family wants him found; and to be a beggar again

Flaws: Hedonist. Bonds: Attractive, Enemies, Nature, Job, Family. Occupation: Engraver

Voice: Dutch accent

Attributes [hide]

Merihim Sadness, Male Tiefling Expert 8
Medium (6'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 17 (+3)16 (+3)
Skills Arcana +5, Persuasion +6
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: Bloodstone (40 gp). Hematite (9 gp). Aquamarine (1300 gp). Chrysoprase (40 gp). Black star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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