Rael Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is also unnaturally pale. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: A deep hatred of giants.
Ideals: Justice. Flaws: Ugly, Addict. Bonds: Rich, Enemies. Occupation: Fletcher
Voice: Timid voice
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 100 gp.
Názkûga Roscoe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. He carries a battered halberd and tarnished club as well. He wears a colorful flower in his silver hair. His eyes are a pleasant gray.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He feeds upon the attention of others.
History: Názkûga was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Server like his mother before him.
Motivation: He has passion for adventuring and risk; and wants to open a new tavern
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Server
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 45 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1400 gp. Smoky quartz (20 gp).
Tarhun Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He carries with him a set of hammers on his belt, each one with a aquamarine on the hilt. He sports a flattop crest cut. He has gleaming, smiling gold eyes.
Personality: He likes to make people angry or surprised. He invites people to come help in his community garden.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Tarhun was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tarhun fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Doctor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item.
Bhevek Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white shirt with thin blue vertical stripes and brown pants, and he perpetually has his greataxe ready. His head has been shaved. He is baby faced.
Personality: He is extraordinarily eccentric. He is harsh and unforgiving.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bhevek fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and he is content
Ideals: Fighting. Flaws: Ugly, Insane, Antagonistic, Mundane. Occupation: Farmer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 gp. Iolite (60 gp). Star rose quartz (60 gp). Sardonyx (60 gp). Black star sapphire (1200 gp). 2 Smokesticks.
Leaf Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying orange fur a little too much giving a sharp orange color. His eyes are hazel and catlike.
Personality: Aggressive, abrasive, and angry, Leaf embodies much of what other species detest in the Tabaxis. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.
History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Immigrant, Nature, Family. Occupation: Glassblower
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 72 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 8000 sp.
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Their contribution stands as a beacon of hope for all adventurers!