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Advanced [show]


Kriv Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'8", this man wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His broad hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are gold.

Personality: He is overprotective of those who hire his services. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west. A few years later when the north was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: A need for knowledge about a nearby landmark; and to protect his home

Flaws: Ugly. Bonds: Guardian, Adventurer, Immigrant, Slave. Occupation: Farmer

Voice: Uses lots of figures of speech

Attributes [hide]

Kriv Daardendrian, Male Dragonborn Paladin 7
Medium (6'8") Dragonborn, Chaotic Good (CR 7)
Armor Class 13
Hit Points 20 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)9 (-1) 11 (+0)16 (+3)
Skills Nature +2, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 7000 sp.


Social Check DCs


Anverth Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is cut short. This blue eyed westerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He plays an instrument quite well.

History: Anverth was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Fighting, Artistic, Persistence. Flaws: Shy. Bonds: Poor. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Anverth Tarkelby, Male Gnome Warrior 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 16 (+3)11 (+0)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 300 gp. Banded agate (6 gp). Rhodochrosite (6 gp). Peridot (20 gp).


Social Check DCs


Travok Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Travok is depressed about a lot of things. He tends to be a nihilist. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the east his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Travok and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Depressed, Antagonistic. Bonds: Attractive, Poor. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Travok Fireforge, Male Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)8 (-1) 9 (-1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 120 gp.


Social Check DCs


Mordai Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. He has a slight overbite and is overall scrawny. His brown hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: A skeptical and narcissistic man, Mordai's first love is himself. His second love is also himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting, Gifted, Entrepeneur. Flaws: Ugly. Occupation: Unemployed

Voice: Whispers

Attributes [hide]

Mordai Fealty, Male Tiefling Warlock 3
Medium (5'0") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 17 (+3)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 2000 sp.


Social Check DCs


William Astley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear grey clothing when he does not wear armor. He wears a feathered hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, William never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To be a Carpenter again; and wants to open a new tavern

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Attractive, In love, Job. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

William Astley, Male Human Paladin 2
Medium (6'6") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 8 (-1)12 (+1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Goblin, Sylvan, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs

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