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NPC Generator

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Advanced [show]


Howard Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is violet, and he wears a heavy white leather apron most of the time. He carries with him a set of clubs on his belt, each one with a ruby on the hilt. He keeps his long brown hair kept up in a rat tail. He wears an eyepatch.

Personality: Always inclined to offer people food he seems plenty friendly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the south, but his parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Howard's homeland. Howard decided to take the middle way and become a bodyguard. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Fighting, Philantrophist, Justice. Flaws: Ugly. Bonds: Immigrant. Occupation: Mayor

Voice: Aggressive tone

Attributes [hide]

Howard Swiftwhistle, Male Halfling Expert 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Performance +2, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Nim Siannodel, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a black poncho over his likewise colored trousers and shirt. He has a long auburn beard with little hanging trinkets. His amber eyes peer out from beneath his wide-brimmed black hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.

History: He was born several months after his father was called into army service. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To be a Tailor again; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Impulsive. Bonds: Military, Adventurer, Job. Occupation: Mason

Voice: Raspy

Attributes [hide]

Nim Siannodel, Male Elf Commoner 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (700 gp). Fire opal pendant on a fine gold chain (700 gp).


Social Check DCs


Srorthen Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. His blue crest is drawn into a tight pony tail with a dagger scrunchie. He has gold eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. As long as the job gets done he does not care how it got done.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Dyer, but he got bored and became a Carpenter. He became a Carpenter soon after.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Impeccable, Professionalism, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Srorthen Orexijandilin, Male Dragonborn Adept 15
Medium (6'4") Dragonborn, Chaotic Good (CR 15)
Armor Class 14
Hit Points 91 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +9, Animal Handling +6
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143333

Possessions: 700 pp. Peridot (50 gp). Coral (120 gp). Chrysoberyl (120 gp). Violet garnet (500 gp). Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pirithin Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is singed and shortened. His fierce amber eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Seeks redemption; and a need for knowledge about a nearby landmark

Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Pirithin Tealeaf, Male Halfling Monk 4
Small (3'3") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)16 (+3) 12 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Undercommon, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Blue sapphire (1100 gp). Black pearl (700 gp). Malachite (4 gp). Rock crystal (30 gp).


Social Check DCs


Bilbron Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and muscular, this southern man is wearing the road beaten gear of a warrior. He wears a Stetson hat to cover his moderate length white hair. His eyes, though not visible through his cowl, are gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Brewer, who enjoyed hunting, Bilbron was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bilbron grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bilbron. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Optimist. Bonds: Enemies, Nature, Criminal record. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bilbron Scheppen, Male Gnome Aristocrat 10
Small (3'7") Gnome, True Neutral (CR 10)
Armor Class 13
Hit Points 72 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)17 (+3) 17 (+3)13 (+1)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Gnome, Celestial, Giant, Orc
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 50 pp. Old masterpiece painting (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold and topaz bottle stopper cork (500 gp). A necklace of small pink pearls (5000 gp).


Social Check DCs

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