Balam Skill, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a top hat to cover his moderate length black hair. His eyes are black and catlike.
Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to loving parents in a slum to the south. Balam was born on a far southern desert where he grew up under the tutelage of his mother, an expert Priest. He has drifted from career to career and currently works as a Priest.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Immigrant. Occupation: Priest
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1700 sp. A life-sized copper and silver statuette of a cockatrice. (50 gp).
Efferil Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tattered old clothes. His blonde hair is cut short. His green eyes have a joyful gleam in them most of the time.
Personality: He dislikes all the random violence that takes place in the south. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister.
Ideals: Pacifist, Artistic, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Performer
Voice: Boston accent
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp.
Kriv Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has a large brown mantle and cape that has been intricately interwoven into his tan robe. His top hat is riddled with cuts and holes. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: Kriv is depressed about a lot of things. He tends to be a nihilist. He is lazy, self-centered, vain, and jealous.
History: Kriv hails from a village terrorized by gnolls. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Ugly, Depressed, Selfish. Bonds: Enemies, Poor. Occupation: Fortune-teller
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 62 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1800 gp. Moss agate (10 gp).
Dûshrat Skelton, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his blue eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Rich. Occupation: Sellsword
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 12)
Armor Class 9
Hit Points 35 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +8 / 3d10+4, Ranged +3 / 3d10-1, Grapple +5
Possessions: 4000 gp. Amber (60 gp). Alexandrite (1100 gp). Lapis lazuli (14 gp). Star rose quartz (20 gp). Moss agate (14 gp). Malachite (14 gp). Banded agate (14 gp). Iolite (20 gp). Black star sapphire (1300 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Percival Preston, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a halberd. His brown hair is smooth and relatively long. He has gleaming, smiling green eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments
History: Percival hails from a village terrorized by illithids. A freak accident while working with his Bowyer father left him crippled. He was granted psionic powers by his dying brother.
Motivation: A deep hatred of illithids.
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Enemies. Occupation: Glassblower
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp. 1 Masterwork manacles.
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