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NPC Generator

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Advanced [show]


Miles Hastings, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of strength around his neck, and a axe on his belt. His silver hair is matted, messy, and big. He has several tiny opal earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Miles was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Miles's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Miles Hastings, Male Human Rogue 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 1 Silk rope.


Social Check DCs


Bertram Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it, and carries longbows. He wears a deerstalker hat to cover his moderate length chestnut hair. He has violet eyes and a violet hat with a black feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was granted psionic powers by his dying brother.

Motivation: Marry his brother to traveling adventurers.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Bertram Reedfellow, Male Halfling Rogue 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 13 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)17 (+3) 15 (+2)14 (+2)
Skills Investigation +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Aquan, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp. Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. He has done his best to style his orange fur to look like a famous performer. His eyes, though not visible through his cowl, are copper.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Shadow was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. In his youth he was a Junk Dealer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Poor, Immigrant, Adventurer. Occupation: Dilettante

Voice: Soft and mumbly

Attributes [hide]

Shadow Peak, Male Tabaxi Adept 4
Medium (6'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)14 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Performance +5
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs


Everard Beverly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. His tied-back hair is auburn. He has several tiny emerald earrings on each ear.

Personality: He is extraordinarily eccentric. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insane, Mundane. Bonds: Rich, Slave. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Everard Beverly, Male Human Fighter 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Roondar Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears black leather gloves, a black jacket, and tight pants. His white hair is braided into rings. His amber eyes peer out from beneath his deerstalker black hat.

Personality: Overbrimming with self-confidence, Roondar isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to share knowledge with the world

Ideals: Impeccable, Entrepeneur, Logical. Flaws: Ugly. Bonds: Criminal record. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Roondar Humplebumple, Male Gnome Commoner 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 20 (+5)14 (+2) 15 (+2)15 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 7000 cp.


Social Check DCs

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