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Advanced [show]


Gerbo Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green coat over a white low-cut shirt, and a Stetson hat upon his head. His hair is auburn and curly. His amber eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: He is content; and he seems to be bored by most things

Ideals: Optimist. Flaws: Ugly, Addict, Mundane. Bonds: Poor. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Gerbo Pilwicken, Male Gnome Sorcerer 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)16 (+3) 9 (-1)9 (-1)
Skills Animal Handling +1, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Undercommon, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Silent Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear tan tank tops with pastel pants. He has styled his cinnamon fur well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Courier. He turns his eye from what people do, preferring to live and let live. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He is the product a well kept family trust fund and as such has never really known need. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is unsatisfied with his job; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Flaws: Insane. Bonds: Job, Criminal record, Rich. Occupation: Courier

Voice: Soothing and warm

Attributes [hide]

Silent Running, Male Tabaxi Fighter 3
Medium (5'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 500 sp.


Social Check DCs


Norman Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He tends to wear a white poncho over his likewise colored trousers and shirt. He has a hunchback. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His childhood dream was to be a Brewer, but he was a colossal failure. He now owns his own business.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Shy. Bonds: Enemies, Religious, Job. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Norman Toti, Male Half-Elf Wizard 8
Medium (5'10") Half-Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +5, History +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 7000 sp. Sard (20 gp). Hematite (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a custom-built plate barding that's adorned with red lining and desert motifs and is in decent physical shape. His red hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Bounty Hunter. He then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: To prove his worth to the world; and balancing his hectic life and new bounty hunter responsibilities is difficult

Flaws: Secretive, Lazy, Impulsive. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Woods, Male Half-Elf Expert 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 10 (+0)15 (+2)
Skills Arcana +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. Malachite (16 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Arnold Barclay, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bald on top and has large silver tufts of hair around his ears. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Ploughman, his mother struggled to pay the bills. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Shy. Bonds: Poor, Slave. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Arnold Barclay, Male Human Rogue 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)16 (+3) 10 (+0)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Gnome, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Amber (110 gp).


Social Check DCs

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