Anverth Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt, and sports empty pouches on his belt. His hair is black, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Anverth hails from a village terrorized by giants. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anverth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of giants; and seeks redemption
Ideals: Fighting. Bonds: Attractive, Nature, Enemies, Criminal record. Occupation: Architect
Voice: Whispers
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Tourmaline (70 gp). Silver pearl (70 gp). Malachite (16 gp). Jasper (20 gp).
Ugol Tyndall, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light grey in addition to tight pants. He has wavy red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the south, but his parents moved at a very young age to the north. After coming to the age of reason, Ugol took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.
Motivation: To share knowledge with the world; and he seems to be bored by most things
Ideals: Entrepeneur, Gifted, Logical. Flaws: Insomniac, Mundane. Bonds: Immigrant. Occupation: Carter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp. Deep green spinel (110 gp). 1 Banded mail.
Everard Gyula, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. He has done his best to style his chestnut hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: Everard wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised by priests from a young age. His childhood dream was to be a Jeweler, but he was a colossal failure. He ran away from his former home and has been making his living as a Blacksmith for the past few years.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Disciplined. Bonds: Attractive, Job, Religious, Mentor. Occupation: Blacksmith
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 66 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Sylvan, Giant, Druidic
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1100 gp. Chrysoprase (30 gp). Fire opal (400 gp). Jade (90 gp). Violet garnet (200 gp). Obsidian (15 gp).
Varis Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He has a slight overbite and is overall scrawny. He wears his blonde hair up in a very large beehive style do. His eyes are likewise gray. His teeth are white and perfect.
Personality: He likes to make people angry or surprised. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.
History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and obtaining odd cultural elven artifacts is his passion
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Performer
Voice: Stutters
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 42 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Sindri Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. He is baby faced.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sindri took refuge in the ruined castle and found the beat up longsword and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Cynical. Bonds: Attractive, Nature, Immigrant, Rich. Occupation: Bricklayer
Voice: Switch between two voices
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 50 pp. 1 Chain shirt. 1 Half-Plate.
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