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Advanced [show]


Reirak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who sports pastel clothing, slightly heavier than average wear. His hair is always cut to a buzz. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Reirak lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family.

Ideals: Optimist, Opinionated. Flaws: Ugly. Bonds: Family, Rich. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Reirak Bloodkith, Male Dwarf Fighter 11
Medium (4'3") Dwarf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 109 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)15 (+2) 11 (+0)11 (+0)
Skills Persuasion +4, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 1000 gp. Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aerdeth Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a blue and white handkerchief worn on his left side. He has no hair. His fierce amber eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Elven compassion; and to protect his home

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic, Racist. Bonds: Guardian. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Aerdeth Ariessus, Male Elf Ranger 3
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Banded agate (12 gp). Lapis lazuli (12 gp).


Social Check DCs


Bork Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long silver hair reaches down to his waist. His thin eyebrows rest above his beady amber eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bork took refuge in the ruined castle and found the beat up halberd and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Bork Remington, Male Half-Orc Cleric 2
Medium (5'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills History +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Halfling, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 290 gp. 1 Disguise kit.


Social Check DCs


Left-Handed Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of scimitars on his belt, each one with a jet on the hilt. His white fur is thinning but still full. His hazel eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of western immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Left-Handed Wind, Male Tabaxi Paladin 6
Medium (5'8") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)15 (+2) 14 (+2)14 (+2)
Skills Deception +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Silver comb with moonstones (500 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melech Allure, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a simple white robe with grey stripes complete with hood, he is not a threatening figure. His hair is short and black. His ears are large.

Personality: He can speak with the recently deceased. He works hard and plays hard.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Hedonist, Disease. Bonds: Rich. Occupation: Slave Trader

Voice: Soft and mumbly

Attributes [hide]

Melech Allure, Male Tiefling Commoner 15
Medium (6'5") Tiefling, Neutral Good (CR 15)
Armor Class 10
Hit Points 50 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Medicine +7, Persuasion +8
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1

Possessions: 5000 gp. 1 Medium magic item.


Social Check DCs

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