Uraim Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is styled in orderly dreadlocks. His eyes are green and beady.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in the east, but his parents moved at a very young age to the north. He was an athlete and attended two major summer competitions. He never won. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic. Flaws: Ugly, Terse. Bonds: Military, Immigrant. Occupation: Knight
Voice: Relaxed voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 380 gp. 1 Masterwork studded leather.
Norman Emsworth, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man is wearing the road beaten gear of a warrior. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart from person to person.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: When he was but 3 years old his parents immigrated from the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him
Ideals: Fighting, Justice, Impeccable. Flaws: Mundane. Bonds: Immigrant, Military. Occupation: Barkeep
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 20 gp. Red-brown spinel (40 gp). 1 Masterwork Common Melee.
Fibblestib Pingun, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple grey robe with blue stripes complete with hood. He has moderate length auburn hair. He has amber eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When he's not drinking or sleeping the drinks off, he's doing music.
History: Gifted from a young age, Fibblestib studied abroad. Like his father and his sister before him, after school he went straight into learning to become a Shoemaker. He's also a talented Navigator, but doesn't like to broadcast it.
Motivation: To be a Navigator again; and he loathes his own lifestyle
Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Job. Occupation: Shoemaker
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 600 sp. Red-brown spinel (100 gp). 1 Masterwork Common Ranged Weapon.
River Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. His fur is brown and curly. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: River hails from a village terrorized by goblins. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by goblins. River was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Secretive. Bonds: Slave, Attractive, Enemies. Occupation: Bowyer
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Draconic, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. 1 Thunderstones.
Fenriz Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is still thick. He has red eyes and a brown hat with a white feather.
Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. When Fenriz reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fenriz fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor, Military. Occupation: Seamstress
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 8)
Armor Class 14
Hit Points 37 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +6
Possessions: 50 pp. Coral (70 gp). Carnelian (60 gp). Tourmaline (70 gp).
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