Paymon Righteous, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has silver hair. His eyes are black and catlike.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He loathes his own lifestyle; and he is a bit of a kleptomaniac
Ideals: Philantrophist. Flaws: Ugly, Depressed, Disease. Occupation: Fisher
Voice: Whispers
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 30000 cp. Onyx (80 gp). Blue quartz (5 gp).
Richard Wedgwood, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is an epitome of beauty. His white hair has been sun bleached extensively. His skin is flawless and his green eyes scan people very quickly.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Entrepeneur. Bonds: Attractive, Job, Adventurer, Slave. Occupation: Fortune-teller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 64 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +5
Possessions: 1300 gp. Citrine (50 gp). Star rose quartz (50 gp). Rock crystal (50 gp). White pearl (100 gp). Moss agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mreksh Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'3" southern man, he wears a black shirt with thin brown vertical stripes and red pants. He has gold crest. He wears round tiny glasses practically rammed into his face.
Personality: A deeply religious man he believes everything happens for a reason. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Mreksh was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.
Motivation: He's repulsed by the PC; and to reunite with his absent father
Ideals: Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Family. Occupation: Marshal
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: Zircon (20 gp). Black pearl (700 gp).
Theren Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. His silver hair is thinning but still full. His half smiles and hazel eyes are beguiling and draw you in.
Personality: This man loves painting and to teach people painting more than just about anything. He is a very good compulsive liar and kleptomaniac.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and many drow want him driven away
Ideals: Artistic. Bonds: Attractive, Criminal record, Religious, Enemies. Occupation: Carter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1500 sp. 1 Masterwork Uncommon Weapon.
Bucklal Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'4" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is silver and very short. He wears large thick round spectacles.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a small toy that he constantly fidgets with.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bounty Hunter arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He became a Bounty Hunter soon after.
Motivation: To share knowledge with the world; and expand his business
Ideals: Gifted, Logical. Flaws: Addict. Bonds: Job, Rich. Occupation: Bounty Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 340 gp.
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