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Advanced [show]


Nicor Mute, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear red tank tops with blue pants. His white hair is long and unkept. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful necromancer made him what he is. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend.

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Mentor, Nature. Occupation: Hunter

Voice: Draws out vowels

Attributes [hide]

Nicor Mute, Male Tiefling Commoner 6
Medium (5'11") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 15 (+2)17 (+3)
Skills Medicine +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. Malachite (9 gp). Zircon (70 gp).


Social Check DCs


Umpen Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his pickaxe always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish black hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Umpen Maekkelferce, Male Gnome Warrior 6
Small (3'5") Gnome, Neutral Evil (CR 6)
Armor Class 11
Hit Points 54 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)15 (+2) 15 (+2)15 (+2)
Skills Medicine +5, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His white fur is thinning but still full. His eyes are hazel and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Flask was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he's attracted to the pc

Flaws: Shy. Bonds: Has a crush, Adventurer, Poor, Military. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Flask Of Ale, Male Tabaxi Bard 3
Medium (5'4") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 gp.


Social Check DCs


Azaki Lepus, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears brown trousers with black and tan striped suspenders. He wears various colorful collared shirts. His long brown hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also has developed a complete distrust of the Healer profession.

History: Azaki lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: An old rival family wants him found; and further expansion of business

Ideals: Athletic. Flaws: PTSD. Bonds: Nature, Job, Family. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Azaki Lepus, Male Half-Elf Expert 5
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)8 (-1) 10 (+0)13 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Flame Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red fur is kept up in a ponytail inside a deerstalker hat. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Attractive, Religious, Rich, Nature. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Flame Peak, Male Tabaxi Fighter 10
Medium (5'4") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 104 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Deception +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: White opal (1400 gp). Red-brown spinel (100 gp). Sardonyx (40 gp). Moss agate (7 gp). Alexandrite (1200 gp). Jasper (40 gp). Aquamarine (1200 gp). Rich purple corundum (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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