Krusk Tickle, Male Half-Orc [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his lance ready. His blonde hair is unkempt and raggedy. He wears an eyepatch.
Personality: Krusk hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Shoemaker for hire.
Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Shoemaker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp. 1 Minor magic item.
Sethrekar Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a faded coat and loose pants complete with small hat. His black crest is matted, messy, and big. His red eyes dart from person to person.
Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.
History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Spy, but he got bored and became a Cartwright. He ran away from his former home and has been making his living as a Cartwright for the past few years.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Military, Job. Occupation: Cartwright
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 65 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
Possessions: 30000 cp. Bloodstone (30 gp). 1 Minor magic item.
Kelter Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a rose on it. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He dislikes all the random violence that takes place in the north. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a poor family in the city he treasured whatever gifts he got. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Detective and was forced into it by his family.
Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Family, Poor. Occupation: Detective
Voice: Jittery and nervous
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 32 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: Brown-green garnet (100 gp). 1 Minor magic item.
Emerald Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears bulky yellow painted plate armor. His brown fur is matted, messy, and big. His green eyes have a joyful gleam in them most of the time.
Personality: He is calm most of the time but flees social interaction. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Tabaxi compassion.
Ideals: Fighting. Flaws: Ugly, Shy, Racist. Occupation: Mortician
Voice: Uses sign language
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bulzo Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. His black hair is matted, messy, and big. He has a tattooed face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He enjoys reading and quiet.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.
Motivation: To pay off his debts; and he has money and likes to spend it
Ideals: Logical. Flaws: Ugly. Bonds: Rich, Nature, Debt. Occupation: Carpenter
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 40 gp.
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