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NPC Generator

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Advanced [show]


Wymar Southey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a tight tan one piece outfit complete with pants, hood, and a cape and is in decent physical shape. He wears a top hat to hide his balding. His ears are large.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his father. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Baker.

Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and further expansion of business

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Job, Nature. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Wymar Southey, Male Human Rogue 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Nordak Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears just a tan suit. He keeps his chestnut hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is irascible and easily irritated. He believes the world needs to unite to get rid of illithids once and for all.

History: The child of northern immigrants he idolized his mother. Through the years after Nordak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Nordak's mother didn't care for him much, and the feeling was mutual. He has never given up on his poetry dream.

Motivation: He is content; and to find somewhere to settle down

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Enemies, Immigrant. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Nordak Helcral, Male Dwarf Adept 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Mamnen Quest, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants. He carries a battered scythe and tarnished shortbow as well. He has wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home.

Ideals: Fighting. Flaws: Insomniac. Bonds: Guardian, Military, Nature. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mamnen Quest, Male Tiefling Fighter 8
Medium (6'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 73 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)10 (+0) 16 (+3)18 (+4)
Skills Athletics +2, Intimidation +7
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +7

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Shedinn Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. His crest, while still mostly bronze, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He can speak with the recently deceased. He is skeptical of what others tell him and is slow to trust.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shedinn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shedinn. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Criminal record. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Shedinn Ebynichtomonis, Male Dragonborn Sorcerer 4
Medium (6'4") Dragonborn, Lawful Evil (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Justin Mori, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of hammers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his silver hair. His eyes are violet and catlike.

Personality: He is irascible and easily irritated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Justin Mori, Male Human Barbarian 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)16 (+3) 14 (+2)12 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Giant, Terran, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. Amber (70 gp). Zircon (40 gp).


Social Check DCs

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