Aust Aloro, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a long, grey cloak. His long red hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Baker, who enjoyed hunting, Aust was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Expand his business.
Ideals: Joker. Flaws: Insane, Shy. Bonds: Attractive, Job, Nature. Occupation: Farmer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 170 gp. 1 Bullseye lantern.
Merihim Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: He wears bulky green painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blue hair is lengthy. His half smiles and silver eyes are beguiling and draw you in.
Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.
History: Merihim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his brother's freedom.
Motivation: Sabotage a competitor.
Flaws: Selfish. Bonds: Attractive, Job, Poor, Family. Occupation: Dyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp.
Thamior Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears professional attire. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Thamior studied abroad. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Fighting, Gifted. Bonds: Attractive, Adventurer, Immigrant. Occupation: Mercenary
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 94 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fibblestib Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, and he perpetually has his pickaxe ready. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His fierce blue eyes like to dwell on things.
Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Marshal in town.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He struck the Marshal job and began his own company from there.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and sabotage a competitor
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Marshal
Voice: Smoker's lung
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 113 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 300 pp. Deep blue spinel (1600 gp). Lapis lazuli (8 gp). Jasper (30 gp). Star rose quartz (30 gp). Onyx (30 gp). Rose (30 gp). 1 Medium magic item.
Travok Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with brown pants. He is portly but not overly obese. His hair is always cut to a buzz. His eyes are violet and he is always smoking a pipe.
Personality: Stoic and calm, he prefers to meditate than take action. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.
History: Gifted from a young age, Travok studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Disciplined, Pacifist, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Priest
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 8)
Armor Class 11
Hit Points 58 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!