Dimble Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses in white turtlenecks beneath a grey coat with brown slacks. His long black hair is drawn into a two foot long braid. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Dimble hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west.
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Knight
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Cory Allerton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a faded coat and loose pants complete with deerstalker hat. His silver hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his violet eyes scan people very quickly.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.
History: He was born in the west, but his parents moved at a very young age to the north. Like his father and his sister before him, after school he went straight into learning to become a Masseuse. He inherited the family business which he has now maintained for 5 years.
Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult.
Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Masseuse
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Just what you see.
Korfel Jethro, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a grey cloak and cross-gartered pastel stockings. His skin is also unnaturally pale. His moppish chestnut hair is in a traditional bowl cut. His green eyes have a joyful gleam in them most of the time.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He would rather hide behind his crafts than deal with other people.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends
Ideals: Justice, Artistic. Flaws: Ugly, Shy. Bonds: Military. Occupation: Blacksmith
Voice: Australian accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 9 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Violet garnet (300 gp). 1 Masterwork Common Melee.
Roge Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears skinny pants and wears a pastel and green robe with the hood down. His chestnut hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Religious, Mentor. Occupation: Stylist
Voice: Jamaican accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1000 sp.
Rimple Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 14th year, his parents were killed by a goblins raid, leaving Rimple alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers; and someone believes him a fraud
Flaws: Antagonistic, Disease. Bonds: Rich, Attractive, Family, Enemies. Occupation: Blacksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Rhodochrosite (7 gp).
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