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NPC Generator

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Advanced [show]


Naal Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man wears bulky violet painted plate armor. With bright white hair and a scraggly beard. His eyes are a pleasant green.

Personality: Naal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Naal lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since lost track of the people in his past.

Motivation: Revenge; and to reunite with his absent father

Ideals: Athletic, Extrovert. Bonds: Enemies, Family, Religious. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

Naal Tao, Male Half-Elf Ranger 5
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)14 (+2) 12 (+1)8 (-1)
Skills Deception +2, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Blue star sapphire (900 gp). Golden yellow topaz (700 gp). Rock crystal (80 gp).


Social Check DCs


Tarhun Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'4" western man, he wears a pastel coat over a violet low-cut shirt, and a feathered hat upon his head. He has moderate length green crest. He has a tattooed face.

Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised in a forest tribe. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now owns his own business.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and sabotage a competitor

Flaws: Insane. Bonds: Job, Criminal record, Nature, Religious. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Tarhun Qyxpahrgh, Male Dragonborn Monk 7
Medium (6'4") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)11 (+0) 17 (+3)20 (+5)
Skills Acrobatics +6, Deception +8
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +8

Possessions: 200 gp.


Social Check DCs


Shamash Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. He keeps his long silver crest kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shamash is combative with any and all who dare try his patience in the slightest.

History: Born in the north to a Spice Merchant, Shamash learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Ugly, PTSD. Bonds: Job, Rich. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Shamash Beryntolthropal, Male Dragonborn Wizard 9
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 53 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills Insight +5, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 1000 gp. Blue star sapphire (1500 gp). Chrysoberyl (120 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull white sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. He wears a feathered hat to cover his moderate length red fur. His skin is flawless and his copper eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Doctor business at a young age. A freak accident while working with his Brewer mother left him crippled. He ran away from his former home and has been making his living as a Doctor for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Doctor

Voice: Sounds elderly

Attributes [hide]

Leaf Of Claws, Male Tabaxi Expert 7
Medium (5'4") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 54 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 18 (+4)10 (+0) 9 (-1)16 (+3)
Skills Animal Handling +2, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jabbie Reese, Male Gnome [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a small bristly mustache and wavy red hair. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invites people to come help in his community garden.

History: Born to a Cook, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: To share knowledge with the world.

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Jabbie Reese, Male Gnome Aristocrat 10
Small (3'3") Gnome, Neutral Good (CR 10)
Armor Class 11
Hit Points 79 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 8 (-1)12 (+1)
Skills Performance +5
Senses Passive Perception 9
Languages Common, Gnome, Giant, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 90 pp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Solid gold idol (800 gp). Silver comb with moonstones (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold and topaz bottle stopper cork (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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