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Advanced [show]


Malmûg Law, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. His golden hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich southern family. Brilliant and gifted he never wanted to apply himself. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To unite with his sister; and he is greedy

Ideals: Justice, Gifted. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Bowyer

Voice: Russian accent

Attributes [hide]

Malmûg Law, Male Half-Orc Rogue 9
Medium (6'1") Half-Orc, Lawful Good (CR 9)
Armor Class 12
Hit Points 26 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)10 (+0) 8 (-1)9 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 800 gp. Fire opal pendant on a fine gold chain (2300 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Wymar Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He dresses like a well dressed Adventurer does. His auburn hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Adventurer like his mother before him.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Antagonistic, Impulsive, Mundane, Depressed. Bonds: Job. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Wymar Feeny, Male Half-Elf Commoner 7
Medium (5'11") Half-Elf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Naal Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He is dressed in a clean yellow cloak covering his clean studded leather. His hair is short and white. This blue eyed easterner is not easily forgotten.

Personality: He will rave to anyone who will listen. He would rather hide behind his crafts than deal with other people.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his poetry dream.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Insane, Shy, Disease, Insomniac. Occupation: Glassblower

Voice: Sore throat, cough

Attributes [hide]

Naal Ethanasath, Male Elf Expert 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +6, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +2

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp).


Social Check DCs


Thorpe Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy tan pantaloons and a black scarf. His red hair is greasy and uncared for. His eyes are blue and catlike.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is obsessed with a lost civilization.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Religious, Job. Occupation: Baker

Voice: Posh accent

Attributes [hide]

Thorpe Sunmeadow, Male Halfling Wizard 3
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 16
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 13 (+1)16 (+3) 13 (+1)8 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Elven, Terran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: Just what you see.


Social Check DCs


Fargrim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His tied-back hair is white. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Fargrim lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants revenge against brigands; and marry his sister to traveling adventurers

Flaws: Addict. Bonds: Poor, Has a crush, Family, Job, Enemies. Occupation: Dyer

Voice: Mousy voice

Attributes [hide]

Fargrim Balderk, Male Dwarf Bard 8
Medium (4'2") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 53 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 9 (-1)13 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 700 gp.


Social Check DCs

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