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Advanced [show]


Bertram Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He has shaved his head bald. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Interpreter, Bertram learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a son. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants to get laid; and wants a kiss

Flaws: Shy. Bonds: Job, In love, Enemies, Has a crush. Occupation: Interpreter

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Wildcloak, Male Halfling Druid 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)16 (+3) 16 (+3)14 (+2)
Skills Acrobatics +3, Religion +6
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Dwarven, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Dalgal Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this man wears tattered old clothes. With bright black hair and a scraggly beard. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He has always had a great fascination with Dwarven culture. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the west. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Racist, Impulsive. Bonds: Immigrant, Religious. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Dalgal Brawnanvil, Male Dwarf Druid 3
Medium (3'11") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 9 (-1)9 (-1)
Skills Perception +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Golden pearl (80 gp). Chalcedony (80 gp). Chrysoberyl (80 gp).


Social Check DCs


Dain Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His hair is short and black. His face is scarred and worn.

Personality: Dain is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the west. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Hedonist. Bonds: Poor, Immigrant, Enemies. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Dain Battlehammer, Male Dwarf Ranger 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)16 (+3) 13 (+1)10 (+0)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Draconic, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 170 gp. 3 Smokesticks.


Social Check DCs


Aldous Heiser, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His chestnut hair is heavily combed to the left. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to fit into much smaller and tighter spaces than normal.

History: Aldous was born with his mother's beautiful face. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and to get a good night's sleep

Ideals: Gifted. Flaws: Addict, Terse. Bonds: Attractive. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Aldous Heiser, Male Human Barbarian 11
Medium (5'10") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 64 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Elven, Aquan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1200 gp. Chalcedony (50 gp). Red garnet (110 gp).


Social Check DCs


Modean Power, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'9" and wears a tan costume with the symbols of the four houses of cards on his torso. His left hand appears badly burned and disfigured. His hair is short and brown. He has white eyes and a tan hat with a violet feather.

Personality: He is almost excessively polite to everyone, even when angry. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Modean was born in the west. At a young age he loved to build and create. Cursed with vampirism at a very young age, Modean has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is terrified, and will act out of fear; and he uses money and sex appeal to get what he needs

Ideals: Opinionated, Persistence. Flaws: Shy, Disease. Occupation: Laborer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Modean Power, Male Tiefling Barbarian 3
Medium (6'9") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Deep green spinel (140 gp). Obsidian (10 gp). Blue quartz (10 gp). 3 Antitoxin.


Social Check DCs

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