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NPC Generator

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Advanced [show]


Marbas Knack, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Body Guard uniform. He wears a colorful flower in his chestnut hair. His eyes are silver.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Spice Merchant, his father struggled to pay the bills. Like his father and his brother before him, after school he went straight into learning to become a Body Guard. He struck the Body Guard job and began his own company from there.

Motivation: To be a Spice Merchant again; and further expansion of business

Ideals: Optimist. Bonds: Job, Attractive, Slave, Poor. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Marbas Knack, Male Tiefling Cleric 9
Medium (6'4") Tiefling, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)11 (+0) 17 (+3)16 (+3)
Skills Animal Handling +6, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 1300 gp.


Social Check DCs


Brottor Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His red hair is smooth and relatively long. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A true patriot, Brottor would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of northern immigrants he idolized his father. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Immigrant, Job, Military. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Brottor Gorunn, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)15 (+2) 13 (+1)6 (-2)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Gold and topaz bottle stopper cork (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Heward Tinley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a brown suit, blue shirt, and yellow tie. He has styled his blonde hair well, parting it to the right. His brown eyes are passionate and lively.

Personality: He exudes charisma. He is a tour de force of persuasion. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Heward took refuge in the large cave and found the beat up longbow and armor he uses now. He now mingles about in high society.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Artistic. Bonds: Attractive, Rich, Nature, Job. Occupation: Mason

Voice: Speaks with back of mouth

Attributes [hide]

Heward Tinley, Male Human Aristocrat 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4

Possessions: 1000 cp. Azurite (11 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He has a moderate pudge and is not very fit. His hair is white and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Immigrant, Guardian. Occupation: Doctor

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Moreno, Male Human Adept 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)15 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 130 gp. Tiger eye turquoise (16 gp).


Social Check DCs


Drogo Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large black mantle and cape that has been intricately interwoven into his grey robe. His hair is silver, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious man he believes everything happens for a reason. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He inherited the family business which he has now maintained for 14 years.

Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Bonds: Attractive, Religious, Mentor, Job. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Drogo Caerdonel, Male Half-Elf Fighter 7
Medium (4'10") Half-Elf, Lawful Good (CR 7)
Armor Class 10
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 14 (+2)8 (-1)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Auran, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 400 gp. Rock crystal (40 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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