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Advanced [show]


Galinndan Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a brown poncho over his likewise colored trousers and shirt. He has brown hair. His green eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. He has had some formal writing training, and achieved minor success. He's also a talented Stylist, but doesn't like to broadcast it.

Motivation: Elven compassion; and sabotage a competitor

Ideals: Philantrophist, Artistic. Flaws: Racist. Bonds: Job, Nature. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Galinndan Mellerelel, Male Elf Expert 4
Medium (5'2") Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 1 Magnifying glass. 1 Crowbar. 1 Bullseye lantern. 1 Superior lock.


Social Check DCs


Mûg Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his violet robe and has his dagger always slung over his shoulder. His hair is long and blonde with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. His eyes are a pleasant brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a forest tribe. He worked as a nervous Beggar and found it very stressful. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Disease. Bonds: Nature, Job. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Mûg Fidget, Male Half-Orc Barbarian 7
Medium (5'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 65 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 90000 cp. Fiery yellow corundum (1200 gp). Star ruby (1200 gp). Star rose quartz (50 gp).


Social Check DCs


Fargrim Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Slave Trader does. He is portly but not overly obese. He sports a long auburn beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Fargrim lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Slave Trader and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his sister to traveling adventurers.

Ideals: Joker. Flaws: Secretive. Bonds: Job, Attractive, Family. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

Fargrim Caebrek, Male Dwarf Commoner 12
Medium (4'3") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 77 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)15 (+2) 12 (+1)10 (+0)
Skills History +6, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 1000 gp. Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). Solid gold idol (300 gp).


Social Check DCs


Thorin Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dull red sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His hair is always cut to a buzz. He has a tattooed face.

Personality: Thorin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the south, but his parents moved at a very young age to the north. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend.

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Farmer

Voice: Posh accent

Attributes [hide]

Thorin Brawnanvil, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)8 (-1) 13 (+1)13 (+1)
Skills Religion +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Senteq Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear grey clothing when he does not wear armor. He keeps his chestnut hair in a pixie cut. His eyes are likewise gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not believe in violence as a means to an end. He is a dedicated Hunter but believes his peers are too gung-ho.

History: Senteq hails from a village terrorized by goblins. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Optimist, Pacifist. Bonds: Immigrant, Enemies, Job. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Senteq Oomtrowl, Male Gnome Monk 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)17 (+3) 9 (-1)10 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 9
Languages Common, Gnome, Terran, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. Rock crystal (80 gp).


Social Check DCs

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