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NPC Generator

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Advanced [show]


Anthony Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and usually wears his white robe and has his hammer always slung over his shoulder. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the east to a Bounty Hunter, Anthony learned a great deal about his mother's area of expertise. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has worked as a Bounty Hunter like his mother before him.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Family. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Anthony Qualanthri, Male Half-Elf Expert 2
Medium (5'11") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)15 (+2) 16 (+3)12 (+1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 13
Languages Common, Elven, Halfling, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4

Possessions: 1000 cp.


Social Check DCs


Randal Hayden, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a grey collared shirt and black pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt, marred by sweets. He has a very tight haircut. His gray eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Randal was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: To be a Blacksmith again; and expand his business

Ideals: Logical. Flaws: Ugly, Addict, Impulsive. Bonds: Job. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Randal Hayden, Male Human Druid 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 sp. Rock crystal (20 gp).


Social Check DCs


Melech Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a clover on it. His purple hair is kept up in a ponytail inside a top hat. His silver eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. Being a Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He uses money and sex appeal to get what he needs; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Selfish. Bonds: Criminal record, Rich, Attractive. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Melech Sanity, Male Tiefling Commoner 1
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 10 (+0)11 (+0)
Skills Nature +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Druidic, Ignan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Zedaar Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who dresses well, wearing blue shirts, loose pants, and blazers most of the time, he is not a threatening figure. His blue crest is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.

History: He was born into a rich family. In his 15th year, his parents were killed by a dire rats raid, leaving Zedaar alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away

Flaws: Insomniac, Fearful. Bonds: Attractive, Enemies, Rich. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Zedaar Vangdondalor, Male Dragonborn Bard 13
Medium (6'4") Dragonborn, Lawful Evil (CR 13)
Armor Class 10
Hit Points 62 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Insight +6, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: Violet garnet (300 gp). Banded agate (9 gp). 1 Minor magic item.


Social Check DCs


Adrik Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. With a patchy blonde beard and wild blonde hair. His amber eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich southern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist, Entrepeneur. Bonds: Immigrant, Rich. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Adrik Orcfoe, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1400 sp.


Social Check DCs

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