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NPC Generator

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Advanced [show]


Spear On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in a clean red cloak covering his clean studded leather. He keeps his lavender fur in a pixie cut. His copper eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Courier

Voice: Russian accent

Attributes [hide]

Spear On the Mountaintop, Male Tabaxi Cleric 6
Medium (5'9") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 700 gp.


Social Check DCs


Rurik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. His golden hair is singed and shortened. He has gray eyes and a tan hat with a black feather.

Personality: A skeptical and narcissistic man, Rurik's first love is himself. His second love is also himself. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised in a white middle class family as the only child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Armorer, and he later adopted a second daughter.

Motivation: To end his boredom; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Criminal record, Family. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Rurik Daraln, Male Dwarf Expert 3
Medium (4'1") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Clerebold Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown shirt with thin pastel vertical stripes and violet pants. His long chestnut hair reaches down to his waist. His amber eyes dart from person to person to random spaces in the air.

Personality: This man loves music and to teach people music more than just about anything. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Artistic. Bonds: Poor, Has a crush, Adventurer, Military. Occupation: Shepherd

Voice: Aggressive tone

Attributes [hide]

Clerebold Madden, Male Half-Elf Bard 3
Medium (5'8") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2000 cp. 4 Tanglefoot bags. 2 Thunderstones. 4 Tanglefoot bags.


Social Check DCs


Charles Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dark leathers with embroidery. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Charles took refuge in the ruined castle and found the beat up rapier and armor he uses now. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion

Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Immigrant, Nature. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Charles Coombs, Male Human Warlock 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 8 (-1)11 (+0)
Skills Animal Handling +1, Stealth +3
Senses Passive Perception 9
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 2 Antitoxin.


Social Check DCs


Foxilon Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His silver hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He got into the Dyer business at a young age. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: He wants revenge against brigands.

Bonds: Attractive, Job, Family, Enemies. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Foxilon Copperkettle, Male Halfling Druid 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)13 (+1) 16 (+3)17 (+3)
Skills Deception +5, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 sp.


Social Check DCs

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