Enialis Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears very tight pants and wife beaters, though occasionally he sports a black coat, and is pretty ugly. He has shaved his head bald. This amber eyed easterner is not easily forgotten.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and to be a miner again
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Brewer
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 1 Buckler.
Leaf Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This man has a large violet mantle and cape that has been intricately interwoven into his black robe, and sports empty pouches on his belt. He sports a flattop fur cut. He is very pretty but has cold, dead eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is skeptical of what others tell him and is slow to trust.
History: Leaf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive, Poor. Occupation: Performer
Voice: Posh accent
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 12)
Armor Class 14
Hit Points 110 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 18 (+4) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +6
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.
Dynamic Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'4" and muscular, this eastern man wears a robe, a symbol of the sun god around his neck, and a lance on his belt. He keeps his long brown fur kept up in a rat tail. His eyes are likewise green. His teeth are white and perfect.
Personality: He is calm most of the time but flees social interaction. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break.
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Architect
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 17)
Armor Class 10
Hit Points 47 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Giant
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
Possessions: 2000 pp. Lapis lazuli (4 gp). Chrysoberyl (140 gp). Jade (140 gp). Chrysoberyl (140 gp). Amber (140 gp). Aquamarine (1600 gp). Rose (30 gp). Silver pearl (140 gp). Tiger eye turquoise (4 gp). Tiger eye turquoise (4 gp). Rose (30 gp). Alexandrite (1600 gp). Golden pearl (140 gp). Smoky quartz (30 gp). Peridot (30 gp). Iolite (30 gp). Jasper (30 gp). Rich purple corundum (900 gp). Malachite (4 gp). Blue quartz (4 gp). Citrine (30 gp). Blue sapphire (900 gp). Freshwater pearl (4 gp). Star ruby (900 gp). Iolite (30 gp). Coral (140 gp). Jasper (30 gp). Brown-green garnet (140 gp). Lapis lazuli (4 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Cressel Agony, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is frequently practicing swordplay.
History: Cressel was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Bonds: Military, Job, Family, Debt. Occupation: Courier
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 10)
Armor Class 10
Hit Points 73 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
Possessions: 140 pp. Sardonyx (80 gp). Lapis lazuli (14 gp). Sardonyx (80 gp). Sardonyx (80 gp). Azurite (14 gp). Rose (80 gp). Deep blue spinel (700 gp).
Dreali Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear black pants and tee shirts. He keeps his long brown hair kept up in a rat tail. He has gleaming, smiling brown eyes.
Personality: He is extraordinarily eccentric. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dreali took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Nature, Slave. Occupation: Glassblower
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 90 gp. Red spinel (80 gp).
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