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NPC Generator

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Advanced [show]


Bertram Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. He has shaved his head bald. His eyes, though not visible through his cowl, are blue.

Personality: A skeptical and narcissistic man, Bertram's first love is himself. His second love is also himself. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his sister before him, after school he went straight into learning to become a Animal Trainer. He inherited the family business which he has now maintained for 9 years.

Motivation: He'd like to take his coworkers down a peg; and he is a bit of a kleptomaniac

Ideals: Impeccable, Gifted. Bonds: Adventurer, Job, Criminal record. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Bertram Greenbottle, Male Halfling Commoner 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)17 (+3) 10 (+0)12 (+1)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Halfling, Auran, Abyssal, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Naeris Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. His red hair is kept up in a ponytail inside a deerstalker hat. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To unite with his sister; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Criminal record, Family. Occupation: Weaver

Voice: Hollow voice

Attributes [hide]

Naeris Sylvaranth, Male Half-Elf Barbarian 9
Medium (4'9") Half-Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 71 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 800 gp. Chalcedony (60 gp). Banded agate (8 gp). Moonstone (60 gp). Golden pearl (50 gp). Lapis lazuli (8 gp). Carnelian (60 gp).


Social Check DCs


Jocelyn Byron, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has wavy blonde hair. His eyes are gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Jocelyn grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Addict. Bonds: Attractive, Adventurer, Nature. Occupation: Armorer

Voice: Uses sign language

Attributes [hide]

Jocelyn Byron, Male Human Wizard 11
Medium (5'11") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 58 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Perception +5, Stealth +6
Senses Passive Perception 16
Languages Common, Celestial
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2000 gp. Sardonyx (80 gp). Fiery yellow corundum (500 gp). Black pearl (1300 gp). Amethyst (60 gp). Banded agate (4 gp). Red-brown spinel (60 gp). Fire opal (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bristling with hidden weapons, mostly rapiers and swords. His broad hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is able to fit into much smaller and tighter spaces than normal.

History: Cressel was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Poor, Adventurer. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Cressel Remorse, Male Tiefling Rogue 10
Medium (5'11") Tiefling, True Neutral (CR 10)
Armor Class 11
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Insight +6, Religion +6
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 900 gp. Amber (110 gp). Hematite (11 gp). Zircon (60 gp). Aquamarine (1300 gp). Amethyst (110 gp). Red spinel (110 gp). Star rose quartz (60 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is typically in his Crown-heir uniform. His black hair has been sun bleached extensively. His eyes are gray and beady.

Personality: He is overprotective of those who hire his services. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. He was an apprentice working in his father's forge. He now mingles about in high society.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Guardian, Rich. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Boddynock Fabblestabble, Male Gnome Wizard 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 19 (+4)14 (+2) 8 (-1)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 gp. Peridot (50 gp).


Social Check DCs

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