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Advanced [show]


Amûg Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a small bristly mustache and wavy chestnut hair. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a plains tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Flaws: Shy, Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Painter

Voice: Hard of hearing, loud

Attributes [hide]

Amûg Darlington, Male Half-Orc Cleric 3
Medium (6'7") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)14 (+2) 10 (+0)16 (+3)
Skills Nature +4, Performance +5
Senses Passive Perception 10
Languages Common, Orc, Gnome, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2600 sp.


Social Check DCs


Andram Contempt, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His small hat is riddled with cuts and holes. His eyes are white and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with a lost civilization.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Andram took refuge in the large cave and found the beat up dagger and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Soapmaker

Voice: Loud with bravado

Attributes [hide]

Andram Contempt, Male Tiefling Druid 3
Medium (5'8") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 13 (+1)18 (+4)
Skills Intimidation +6, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 1 Average lock. 1 Average lock.


Social Check DCs


Dondon Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. His moppish auburn hair is in a traditional bowl cut. His ears are large.

Personality: He is a hateful person. He taunts others and blames them for his problems. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. He worked as a nervous Barber and found it very stressful. He then took over the family business and is one of the better Barber for hire.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic, Mundane. Bonds: Slave, Job, Rich. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Dondon Brushgather, Male Halfling Wizard 4
Small (2'10") Halfling, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Elven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: Just what you see.


Social Check DCs


Reirak Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears silk and lounges about seductively. His tied-back hair is chestnut. His blue eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Reirak Holderhek, Male Dwarf Sorcerer 3
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 8 (-1)12 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 pp.


Social Check DCs


Guy Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a faded coat and loose pants complete with deerstalker hat. He has a hunchback. His long auburn hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is harsh and unforgiving.

History: Guy was raised in a hard working conservative environment. His childhood dream was to be a Masseuse, but he was a colossal failure. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Military. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Durkin, Male Half-Elf Commoner 1
Medium (5'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 10 (+0)16 (+3)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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